Mods that depend on BepInExPack IL2CPP
Enemies grow stronger as your playthrough progresses: health, damage and spawn count scale with days survived and villagers summoned. Shows how ASKA's own difficulty settings and the mod compound, and lets you retune respawns and bosses.
Last updated: 2 weeks ago
Relocate a structure you have already built - pick it up, place it somewhere else, and everything inside it comes along.
Last updated: 2 weeks ago
(Host-only) A simple and easy-to-use ban and anti-cheat tool bundled into one panel
Last updated: 2 weeks ago
Expands aim assist for controller, keyboard/mouse, and melee characters; reduces magnetic pull; and fixes crosshair/projectile-origin offset.
Last updated: 2 weeks ago
Press X to spit a lil orb on a 1-second cooldown. Features a custom audio sound effect!
Last updated: 2 weeks ago
Queue music on the in-game radio with chat commands. Type /play and the top YouTube result comes out of the speaker itself - positional, and fading with distance.
Last updated: 3 weeks ago
Summon Beacon(s) Over Nearest Gourds-Babies-Smurfs-Eggs-Volleyblobbies-Gorditos - /r/bigwalkmodding
Last updated: 3 weeks ago
Adds the option to hire a hitman over the phone to take out an NPC of your choice. Requires you to know their name and address. Can be used to empty apartments so you can purchase them the day after the case is solved.
Last updated: 3 weeks ago
Shifts cards into neat rows and columns for you.
Last updated: a month ago
Customize jump height from 0.1× to 10× with in-game hotkeys.
Last updated: a month ago
This mod adds Sonic the hedgehog to MEGEBONK
Last updated: a month ago
Sets the Merchant's Altar minimum Prism payout to a configurable floor of 100 while preserving its 1 Omni cost, progression scaling, and depreciation.
Last updated: a month ago
Browse tagged rooms with the password shown on each card, and the vanilla password prompt is filled in for you. Auto password publishing and in-game sync; my-language filter; 15-language UI.
Last updated: a month ago
Copies villager schedule and storage presets to a global file and restores them into every save automatically, so they follow you between playthroughs.
Last updated: a month ago
Adds Ukrainian language to Big Walk.
Last updated: a month ago
Lift the map over your head and jump off a cliff. - /r/bigwalkmodding
Last updated: a month ago
Raise a dirt platform or dig a pit at your feet with a keypress. Configurable, sharp-edged rectangular patch that flattens the land. Skips roads and buildings.
Last updated: a month ago
Take total control of your sleep cycle: never sleep, instant naps, or sleepwalking.
Last updated: a month ago
One 'Big Backpack' toggle lifts the small-items-only limit on both the backpack and belt slots - stash (almost) anything, big light bulbs included.
Last updated: 2 months ago
Shared plumbing for the smolMods family: adds the sMods settings category and the row API the other smolMods plugins register into. On its own it changes nothing - install a feature mod alongside it.
Last updated: 2 months ago
Removes the dazed and item drop mechanic when you fall from a far height
Last updated: 2 months ago
Adds high fantasy themed costumes.
Last updated: 2 months ago
Adds three large boardable medieval sailing ships that follow a terrain-safe coastal route around Big Walk's island.
Last updated: 2 months ago
Replaces Big Walk's Yellow flare gun with a rocket launcher that fires bursts of 5-8 flares.
Last updated: 2 months ago