All mods
A mod that aims to make your experience the worst it can be. Replaces every enemy in Prelude (so far) with harder and more bullshit enemies.
Last updated: 2 weeks ago
Every enemy can be whiplashed towards you . . . Including the earthmover .
Last updated: a month ago
Allows the Whiplash to pull any enemy in the game, including heavy targets and bosses like Gabriel. Might be kinda janky tho.
Last updated: a month ago
ULTRAKILL's Style Indicator extension inspired by score indicator in the Call of Duty, Battlefield and similar franchises
Last updated: a month ago
Adds a cheat to the game which when enabled causes bosses to spawn in cybergrind, with many ways of being configured.
Last updated: a month ago
Charged beam of piercers can pierce walls (coin beams too); Instant beam charge for piercers has also been added (configurable).
Last updated: 3 weeks ago
who needs weapons/arms anyway
Last updated: a month ago
Allows to parry with Knuckleblaster
Last updated: 3 weeks ago
Disables Community-made vanilla CyberGrind patterns.
Last updated: 2 months ago
Now, you can pierce walls with the Piercer's charged shot and the Piercer Slab.
Last updated: 2 months ago
Adds a cooldown to Mirror Reaper's acid orbs.
Last updated: 2 months ago
Caps Hard Damage accumulated from getting hit at 50.
Last updated: 2 months ago
Adds configurable power-up orb spawn methods and more
Last updated: a month ago
Unlimited cable distance and wall ignoring for both JumpStart Nailguns.
Last updated: 2 months ago
Configurable campaign modifiers: including Health Bars, Mitosis, Radiant, Sanded, Stronger Enemies, Randomizer, and more
Last updated: 2 months ago
Adds a BUNCHA notifications to ultrakill
Last updated: 2 months ago
My take on UKMD
Last updated: 2 months ago
Adds a new roguelike mode
Last updated: a week ago
A God Hand-inspired dynamic difficulty director for ULTRAKILL.
Last updated: 2 months ago
A Jujutsu Kaisen inspired ULTRAKILL weapon mod featuring Black Flash, Domain Expansion, Positive Energy, voice lines from very profeshnoal VAs, and mathematically questionable damage.
Last updated: 2 months ago
Lets you move during hitstops
Last updated: 2 months ago
EVEN MORE OP COINS HELL YEAH
Last updated: 2 months ago
Tries to make ULTRAKILL run better
Last updated: 2 months ago