Mods that depend on BepInExPack
Two new barrels in battles: the Sleep Barrel (everyone within 2 hexes sleeps for 2 turns) and the Mana Burst Barrel (everyone within 2 hexes gets half their mana back). Multiplayer with ModNet.
Last updated: a week ago
WORK IN PROGRESS. A third game mode beside Campaign and Roguelike: endless, ever-harder waves of enemies on one big arena, for max-level campaign heroes, solo or co-op. Numbers and features still change often.
Last updated: a week ago
从外部工具运行和停止真实游戏脚本,收集 leaderboard 时间与资源快照。
Last updated: 3 hours ago
[TEST] Choisis le code de ta partie : tes amis le tapent pour te rejoindre. | Choose your game's code: your friends type it to join you.
Last updated: a day ago
Makes Void Crew's menus and HUD work in VR with UUVR (installed with Rai Pal): a sharp UI screen, head-locked HUD pieces you place yourself, aiming where you look, working terminals and pings, and a VR settings tab.
Last updated: 6 days ago
Extend Stonewards' built-in FOV slider from 100° to 150°. Native controls, no extra UI or hotkeys, client-side only.
Last updated: 6 days ago
Three new shrines for battles: the Null Shrine (mana costs doubled near it), the Phoenix Shrine (revives the first unit to fall near it, once) and the Mystery Shrine (another shrine's aura every round). Multiplayer with ModNet.
Last updated: a week ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: a week ago
More battle globules (bigger, earlier and more frequent waves, your numbers) and seven new kinds with their own models: Swift, Fury, Bulwark, Chaos, Taunt, Bubble and Monster. Multiplayer through ModNet.
Last updated: a week ago
Frame-rate options for Graveyard Keeper 2 in the game's Settings menu: shadows fitted to the camera, pixel-art world resolution, half-resolution ambient shading, cheaper lamps, and an FPS counter.
Last updated: 2 days ago
A lightsaber weapon: a one-handed sword with a glowing, humming blade in the color you choose. Drops as loot, stocked by weapon shops, or Ctrl+L gives one. Legendary with Fire damage by default; every number is a setting.
Last updated: a week ago
No more shaky footage! Place your camera on a fully adjustable tripod, record hands-free, and capture your friends' worst moments in Content Warning.
Last updated: 5 hours ago
Adds 4 Ringtones to the Lethal Phones Mod
Last updated: 7 hours ago
Automatically reload STRAFTAT weapons (shotgun, elephant, etc.) because it's annoying.
Last updated: a day ago
Prototipo: Mirage aqua para el Company Cruiser y microbus salvadoreno para la nave. Puertas visuales y plataforma exterior visible.
Last updated: 3 days ago
This pack utilizes some of the work from Lethal Resonance Meltdown to bring Halo 2 MJOLNR Mix into the Apparatus meltdown sequence. The heavy lifting is from the Lethal Resonance team, not my own.
Last updated: 5 hours ago
Lets other mods add dev-console commands. Passive registry, no mod scanning. Optional mini-markdown output.
Last updated: 3 days ago
Use /sounds for a native-style sound menu: instantly mute or unmute recent sounds, manage saved mutes, and silence crafting-table sawing by default.
Last updated: 2 days ago
Monsters for my custom modpack
Last updated: 12 hours ago
Configurable unanswered-call timeouts for LethalPhones: a fixed duration or the receiving phone's ringtone length. Install on all players.
Last updated: 11 hours ago
Unlocks the built-in dev console (`/F12`) in release builds. Blocks Steam achievements while active.
Last updated: 3 days ago
Shares all purchased player vehicle upgrades with all players in the lobby.
Last updated: a day ago