Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods uploaded by j1gA
Your bases, roads, fields and cleared forest on the map and minimap as you build - and, new in 0.16.0, a detailed map when you zoom in, in the vanilla style. Client-side, no server needed.
Last updated: 3 days ago
Speed multipliers for smelters, kilns, cooking stations, fermenters, beehives, sap extractors and plant growth. Fermenters and plants stay consistent for players without the mod.
Last updated: a week ago
Raid-style boss fights from vanilla parts only: HP phases, add waves, nests, lieutenants, shields, burn windows, threat - seen by every player, mod or not.
Last updated: a day ago
Active abilities keyed to the weapon in your hands: crits, bleed, poison, stagger, lifesteal, exposed targets, berserk, group heals and a tower-shield taunt. Players without the mod see the effects and get healed.
Last updated: a day ago
Move, resize and restyle your HUD with the mouse, right in the game: health, stamina, eitr and adrenaline bars, food, hotbar, minimap, even other mods' HUD. Presets included. Client-side.
Last updated: 3 days ago
The hosting player takes ownership of chosen objects in its active area - stations, bosses, any prefab or component - so their logic and the host's mods run on the host. Not for dedicated servers.
Last updated: a day ago