Mods that depend on BepInExPack IL2CPP
overhauls the key item, level up rewards and makes gameplay more skill dependent
Last updated: an hour ago
Wildforge meets Megabonk: 21 heroes and perks, 694 cards, 65 weapons, 54 enemy forms and 875 icons. Compatible skills and orb HP. Development alpha.
Last updated: an hour ago
Comfort-focused third-person camera. Stabilised follow cam that removes head bob, optional horizon levelling, full body visibility, camera collision. Toggle with F4.
Last updated: 2 hours ago
Dresses every park visitor in the duck suit your mascot staff wear.
Last updated: 4 hours ago
Workers back where they belong: food stalls get sellers, empty jobs get filled, black markets and weapons dealers stay at work and are manned around the clock, and fewer toilet breaks.
Last updated: 12 hours ago
Didacticiel : apprends à jouer pas à pas avec Milo, sans limite de temps.
Last updated: a day ago
Bilan de run : quelques lignes de plus sous la conversion du Computer.
Last updated: a day ago
Hardcore : avec tes mods, mais sans droit à l'erreur.
Last updated: a day ago
Couleur du chat : choisis la couleur de la combinaison de ton chat.
Last updated: a day ago
Buy diners, cafés and bars from their owners. Real customers fill the till. Run stock and orders from the shop's cruncher or your home computer, and decorate the place. More kinds of business planned.
Last updated: 2 hours ago
Displays the current lobby password on the enter-password screen for Big Walk. Client-side helper.
Last updated: a day ago
A hand-planned city: rich north, poor south, the Ledger at its centre. Downtown towers, the Commons, Chinatown, a Red Light strip, the Bricks and the Stacks, every street and district laid out on purpose.
Last updated: 21 hours ago
Adds a strict timer to your session via a giant, angry moon that will drop out of the sky to vaporize the lobby.
Last updated: a day ago
Coffres améliorés : chaque coffre posé gagne +128 de stockage par palier.
Last updated: a day ago
Succès : des exploits, des défis à niveaux et tes statistiques de jeu, jusqu'au palier 2.
Last updated: a day ago
106 items get their own inventory icon instead of the plain cube or a shared stand-in: every gun, each ammunition type and casing, knives, shoes, tools, mugs, instruments and much more.
Last updated: 18 hours ago
An easier map: twice as big icons for shops, buildings, your marker and tracked people, and a persistent map that stays drawn instead of redrawing the whole city when you open it again.
Last updated: a day ago
Pass time anywhere, even standing: raise your watch and hold still. Skip to the alarm or an hour at a time, with prompts for keyboard and controller. Wakes you for calls, knocks, murders and the cold.
Last updated: a day ago
Every new city gets a Sync Clinic, a pawn shop and all three black market shops, even 2x2 cities. Small cities get buildings with shop spaces instead of ones that have none.
Last updated: 17 hours ago
Passer l'intro : d'une nouvelle partie, direct devant le PC.
Last updated: 2 days ago
Grand coffre (expérimental) : un coffre quatre fois plus grand.
Last updated: a day ago
A goofy playground helicopter flown with collective, pedals and mouse cyclic. Seats 3 and is shared with everyone in the lobby. Everyone needs the mod.
Last updated: 16 hours ago
Join an Enforcer Division as a staff detective: shifts, reports, pay, search warrants, a badge, and enforcers who brief you at the scene.
Last updated: 3 hours ago
Archipelago multiworld randomizer for A Little to the Left. Needs the matching alttl.apworld and player yaml from the GitHub releases page.
Last updated: 2 days ago