Mods that depend on BepInExPack IL2CPP
Relocate a structure you have already built - pick it up, place it somewhere else, and everything inside it comes along.
Last updated: an hour ago
Turn Ivy Arches into portals and walk between them.
Last updated: 15 hours ago
Shifts cards into neat rows and columns for you.
Last updated: 16 hours ago
Change ASKA's difficulty settings on an existing save. A Settings Plus button in the pause menu opens the game's own world-customization options. Host only.
Last updated: 17 hours ago
Run contracts for the Syndicate as a career hitman. Kill almost any citizen with guns, poison, or a staged accident; beat the investigation - witnesses, cameras, prints, forensics, warrants, the manhunt - and climb the underworld. Beta.
Last updated: a day ago
Print photos and clip newspaper stories onto your walls, then wire them into a real case board with string and writeable post-it notes. Everything stays with your save.
Last updated: a day ago
Customize jump height from 0.1× to 10× with in-game hotkeys.
Last updated: 2 days ago
Enemies grow stronger as your playthrough progresses - health, damage and spawn count scale with days survived and villagers summoned, so the late game stops being a victory lap.
Last updated: 2 days ago
This mod adds Sonic the hedgehog to MEGEBONK
Last updated: 3 days ago
Place held items exactly where you want with move and rotate controls, return them to their spot instead of throwing them, fix hanging ceiling lights, and add a large set of extra objects to the decor menu including working security fixtures.
Last updated: 3 days ago
Extends Gatekeeper's native aim assist with controller support, keyboard/mouse, and configurable targeting behavior.
Last updated: 4 days ago
Sets the Merchant's Altar minimum Prism payout to a configurable floor of 100 while preserving its 1 Omni cost, progression scaling, and depreciation.
Last updated: 4 days ago
Load custom murder cases from JSON files made by the community.
Last updated: 4 days ago
Library. Loader for (new and patch overrides) DDS Tree/Message/Block content and localised strings
Last updated: 4 days ago
Library. Provides helpers to load new assets into Shadows of Doubt. Includes functions for creating ScriptableObjects from raw JSON files, as well as built Unity AssetBundles
Last updated: 4 days ago
Automatically repairs Unity 6 IL2CPP interop metadata so BepInEx can start Inferno Protocol.
Last updated: 5 days ago
Browse tagged rooms with the password shown on each card, and the vanilla password prompt is filled in for you. Auto password publishing and in-game sync; my-language filter; 15-language UI.
Last updated: 5 days ago
Align your settlement to a global grid. Structures, fences, and terrain fields snap in the build preview - position and rotation - and fences join post-to-post. Hold Shift to place off-grid.
Last updated: 6 days ago
Re-snaps buried or floated vegetation, world-gen objects, boulders, corpses and player-built structures onto the ground after you level with the Hoe, and keeps the forage leveling would delete.
Last updated: a week ago
Copies villager schedule and storage presets to a global file and restores them into every save automatically, so they follow you between playthroughs.
Last updated: a week ago
Full multiplayer-compatible SteamVR support for Big Walk.
Last updated: a week ago
Adds Ukrainian language to Big Walk.
Last updated: a week ago
Lift the map over your head and jump off a cliff. - /r/bigwalkmodding
Last updated: a week ago
Raise a dirt platform or dig a pit at your feet with a keypress. Configurable, sharp-edged rectangular patch that flattens the land. Skips roads and buildings.
Last updated: a week ago