Mods that depend on BepInExPack
WORK IN PROGRESS. A third game mode beside Campaign and Roguelike: endless, ever-harder waves of enemies on one big arena, for max-level campaign heroes, solo or co-op. Numbers and features still change often.
Last updated: 2 weeks ago
Replaces the signal compiler in The Message from Deep Space with a better behaved implementation.
Last updated: 2 weeks ago
Southpaw Systems: Kirk's in-house overhaul of Lethal Company v81. Quality-of-life features, fixes, and the mods it builds on.
Last updated: a month ago
This mod is made for players who enjoy combat. When enabled, the game will keep spawning enemies to fight, and you don’t need to collect scrap — just focus on battling.
Last updated: 2 days ago
Museum% tracker for the speedrun where you collect all scrap: an on-screen board of which scrap looks are in your ship, a held item hint and OBS text files. Client-side, no network, changes nothing in the game. English and Portuguese.
Last updated: 2 days ago
Switch a Stonewards lobby between Friends and Public during a game using the in-game Session menu.
Last updated: 2 weeks ago
Two new barrels in battles: the Sleep Barrel (everyone within 2 hexes sleeps for 2 turns) and the Mana Burst Barrel (everyone within 2 hexes gets half their mana back). Multiplayer with ModNet.
Last updated: 2 weeks ago
I'M AWESOME AND I LOVE ISABELLAISABOSS256
Last updated: a month ago
Lets other mods add dev-console commands. Passive registry, no mod scanning. Optional mini-markdown output.
Last updated: a week ago
More battle globules (bigger, earlier and more frequent waves, your numbers) and seven new kinds with their own models: Swift, Fury, Bulwark, Chaos, Taunt, Bubble and Monster. Multiplayer through ModNet.
Last updated: 2 weeks ago
Reproducible matches: a seed locks hole order, wind, item layout, item rolls, tees and hazards so a match can be replayed exactly.
Last updated: 2 weeks ago
Prototipo: Mirage aqua para el Company Cruiser y microbus salvadoreno para la nave. Puertas visuales y plataforma exterior visible.
Last updated: a week ago
Three new shrines for battles: the Null Shrine (mana costs doubled near it), the Phoenix Shrine (revives the first unit to fall near it, once) and the Mystery Shrine (another shrine's aura every round). Multiplayer with ModNet.
Last updated: 2 weeks ago
Event-driven BCMER More Exits ladder fitting with configurable ceiling probes, safer floor selection, extended ladder interaction, and no per-frame Update polling.
Last updated: 4 days ago
Use /sounds for a native-style sound menu: instantly mute or unmute recent sounds, manage saved mutes, and silence crafting-table sawing by default.
Last updated: a week ago
Makes Void Crew's menus and HUD work in VR with UUVR (installed with Rai Pal): a sharp UI screen, head-locked HUD pieces you place yourself, aiming where you look, working terminals and pings, and a VR settings tab.
Last updated: 2 weeks ago
A lightsaber weapon: a one-handed sword with a glowing, humming blade in the color you choose. Drops as loot, stocked by weapon shops, or Ctrl+L gives one. Legendary with Fire damage by default; every number is a setting.
Last updated: 2 weeks ago
at least i hope (why wont wesleymoons just install)
Last updated: a month ago
Lobbies of up to 16 players, screens that fit a big crew, 20 cosmetics of our own and faster landings.
Last updated: 2 hours ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: 2 weeks ago
This mod is made for players who enjoy combat. Gift boxes will spawn monsters for you to fight. You don't need to collect scrap — just focus on battling.
Last updated: a day ago
Automatically bans players with a score below a configurable threshold when hosting a lobby. Vanilla-compatible and friend-safe.
Last updated: 2 days ago
Two free furniture doors, connecteddoor0 and connecteddoor1, that lead to each other. An add-on for Pocket Rooms: place one anywhere on the ship, the other somewhere else, and walk through.
Last updated: a day ago