Mods that depend on BepInExPack
Replaces the signal compiler in The Message from Deep Space with a better behaved implementation.
Last updated: a week ago
I replaced many of the game's sounds with my own voice.
Last updated: 9 hours ago
[TEST] Choisis le code de ta partie : tes amis le tapent pour te rejoindre. | Choose your game's code: your friends type it to join you.
Last updated: 2 days ago
Drop the entire selected item stack with one press of the normal Release key.
Last updated: 3 days ago
Host-only wave bell lock for Stonewards. Block guest ringing by default and toggle access with F8 or a compact in-game button. No guest installation needed.
Last updated: a week ago
Reproducible matches: a seed locks hole order, wind, item layout, item rolls, tees and hazards so a match can be replayed exactly.
Last updated: 2 weeks ago
[TEST] Rôle secondaire du village : chaque matin, le Marchand échange la récolte du village contre un objet. | Village secondary role: every morning, the Merchant trades the village harvest for an item.
Last updated: 2 days ago
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Last updated: a week ago
WORK IN PROGRESS. A third game mode beside Campaign and Roguelike: endless, ever-harder waves of enemies on one big arena, for max-level campaign heroes, solo or co-op. Numbers and features still change often.
Last updated: 2 weeks ago
at least i hope (why wont wesleymoons just install)
Last updated: a month ago
Highway is a moon with a road rapping around it
Last updated: 14 minutes ago
Configurable unanswered-call timeouts for LethalPhones: a fixed duration or the receiving phone's ringtone length. Install on all players.
Last updated: a day ago
Makes Void Crew's menus and HUD work in VR with UUVR (installed with Rai Pal): a sharp UI screen, head-locked HUD pieces you place yourself, aiming where you look, working terminals and pings, and a VR settings tab.
Last updated: a week ago
Switch a Stonewards lobby between Friends and Public during a game using the in-game Session menu.
Last updated: a week ago
Two new barrels in battles: the Sleep Barrel (everyone within 2 hexes sleeps for 2 turns) and the Mana Burst Barrel (everyone within 2 hexes gets half their mana back). Multiplayer with ModNet.
Last updated: 2 weeks ago
Extend Stonewards' built-in FOV slider from 100° to 150°. Native controls, no extra UI or hotkeys, client-side only.
Last updated: a week ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: 2 weeks ago
Three new shrines for battles: the Null Shrine (mana costs doubled near it), the Phoenix Shrine (revives the first unit to fall near it, once) and the Mystery Shrine (another shrine's aura every round). Multiplayer with ModNet.
Last updated: 2 weeks ago
Configure AuroraBytes' Fiend: damage, speed, visibility, target memory and abilities. Balanced defaults; install the same version and config on all players.
Last updated: 7 hours ago
Made specifically for the upcoming Captain Zekter Lethal Modded Company series
Last updated: 16 hours ago