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1.4 - 2R4R : Interactables
Updated 3 hours agoSee also:
- (Overgrown Printers) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5165-submods-trophy-item-acquisition/
- (Adaptive Chest) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5163-submods-adaptive-chest/
- (Void Cradles) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5167-submods-void-cradle-reworks/
- (Moon Pillars) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5170-submods-ending-reworks/
Interactables
As a brief note, you'll notice that Category Chests are now worth an integer amount of what we consider "the base chest cost", which will be some multiple of $25. Standard chests (small and large) are now Bargain Chests, $5 cheaper than the base chest cost of their type. We did this because we wanted a Category Chests to feel like less of a "bad deal", as well as emphasizing the price hike of tri-shops, which should be a premium for the freedom of choice. The rest of the changes should speak for themselves.
Altar of Gold
- Changed cost: 200 gold -> 5 lunar coins
Equipment Barrels
- Increased spawn weight: 2 -> 10
- Reduced max per stage: Inf -> 2
- Increased spawn weight on Stage 1: 2 -> 30
- Reduced max per stage on Stage 1: Inf -> 3
Equipment Shops
- Increased spawn weight: 2 -> 8
- Reduced max per stage: Inf -> 2
- Increased spawn weight on Stage 3: 2 -> 20
- Reduced max per stage on Stage 3: Inf -> 3
Halcyon Shrine
- Reduced gold requirement for charge: 75/150/300 -> 30/60/90
* This seems like really great value, but the time cost of doing the shrine makes any higher money cost pretty much unrealistic in higher difficulties *
- Reduced reward tier weighting: 65/30/5 -> 74/24/2
Large Category Chests
- Reduced base cost: $60 -> $50
Large Chest
- Renamed to Large Bargain Chest
- Reduced base cost: $50 -> $45
Large Tri-Shop
- Increased base cost: $50 -> $70
Legendary Chest
- Reduced base cost: $400 -> $175
Lunar Pods
- Increased spawn weight: 2 -> 6
- Reduced max per stage: Inf -> 2
- Increased spawn weight on Stage 1: 2 -> 20
- Reduced max per stage on Stage 1: Inf -> 6
Mil-Tech Printers
- Increased spawn weight: 1 -> 4
- Reduced max per stage: Inf -> 1
- Increased spawn weight on Stage 5: 1 -> 1000
- Reduced max per stage on Stage 5: Inf -> 2
Shrine of Blood
- Changed gold reward per use: 50% of HP taken in gold -> 1 chest cost
Shrine of Chance
- Reduced base cost: $17 -> $15
Small Category Chests
- Reduced base cost: $30 -> $25
Small Chest
- Renamed to Bargain Chest
- Reduced base cost: $25 -> $20
Small Tri-Shop
- Increased base cost: $25 -> $35
Temporary Item Distributor
- Increased base cost: $25 -> $35
Drones
Common Drones
- Reduced base cost: $35-40 -> $15
* Includes: Gunner Drone, Gunner Turret, Healing Drone, Transport Drone *
Uncommon Drones
- Reduced base cost: $60-100 -> $40
* Includes: Emergency Drone, Flamethrower Drone, Missile Drone, Junk Drone, Jailer Drone, Cleanup Drone, Barrier Drone *
Rare Drones
- Reduced base cost: $300-350 -> $100
* Includes: TC-280 Prototype Drone, Bombardment Drone, Freeze Drone *
Cleanup Drone:
- Reduced percent max health healing from healing pickups: 15% -> 10%
- Reduced base gold reward from gold pickups: $12 -> $8
- Gold pickup reward now scales with stage entry difficulty coefficient rather than current difficulty
Pages
- 0.1 - 2R4R : A Foreword (Read First)
- 0.2 - 2R4R : A Brief Guide to All That Is Known
- 1.1 - 2R4R : Difficulty
- 1.2 - 2R4R : Items : Damage/AutoPlay
- 1.2 - 2R4R : Items : Healing/Defense/Mobility
- 1.2 - 2R4R : Items : Utility/Economy
- 1.3 - 2R4R : Items : Equipment
- 1.4 - 2R4R : Allies
- 1.4 - 2R4R : Enemies
- 1.4 - 2R4R : Interactables
- 1.4 - 2R4R : Stages/Spawnlists
- 2.1 - SwanSongExtended : Core
- 2.1 - SwanSongExtended : Item Reworks
- 2.2 - SwanSongExtended : Artifacts
- 2.2 - SwanSongExtended : Elites
- 2.2 - SwanSongExtended : Interactables
- 2.2 - SwanSongExtended : Items
- SubMods : Abyssal Depths
- SubMods : Adaptive Chest
- SubMods : Block Chance Reworks
- SubMods : Elite Reworks
- SubMods : Ending Reworks
- SubMods : Green Alien Head
- SubMods : Inventory Sorting
- SubMods : Jump Reworks
- SubMods : Missile Reworks
- SubMods : Modular Eclipse
- SubMods : Proc Chain Nerfs
- SubMods : Speedy Beetles
- SubMods : Sprint Rework
- SubMods : Survivor Reworks
- SubMods : Trophy Item Acquisition
- SubMods : Void Cradle Reworks