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2.2 - SwanSongExtended : Items
Updated a week agoItems : Swan Song
AAAAAA Battery
- Tier: Common
- Increase shield recharge rate. While shields are active, gain an attack speed bonus.
Amethyst Fragment
- Tier: Common
- Activating your Equipment reduces your ability cooldowns.
- Hidden effect: While held, will spawn an additional Equipment Barrel on each stage.
Cloud in a Bottle
- Tier: Common
- Gain an extra jump. Double jumping near enemies stuns them.
Charming Chanterelle
- Tier: Common
- While below 60% health, increase regeneration.
Loyalty Card
- Tier: Common
- Keep shops open and get cash back, up to two times.
Natures Gift
- Tier: Common
- It's pretty, oh so pretty...
- Hidden effect: Each stage has a 15% chance to "bloom" with free Natures Gift pickups.
Photograph
- Tier: Common
- Printing items increases critical strike chance and damage. Resets at the start of each stage.
- Hidden effect: While held, will spawn an additional 3D Printer on each stage.
Volatile Fuse
- Tier: Common
- Creates a stunning nova when your shields break.
Quarantined Contaminant
- Tier: Void (Common)
- Gain an extra jump. Jumping near enemies cripples and damages them.
- Corrupts all Cloud In A Bottles.
Coin Gun
- Tier: Uncommon
- Deal bonus damage for each chest you can afford.
Copper Fork
- Tier: Uncommon
- Repeatedly attacking an enemy attracts a lightning strike nearby.
Crystal Ball
- Tier: Uncommon
- Periodically highlights a nearby enemy. Gain barrier and critical strike chance on hitting the targeted enemy.
Devs Item
- Tier: Uncommon
- High damage hits also make you Regenerative for a short duration. Recharges over time.
Frozen Turtle Shell
- Tier: Uncommon
- Reduce incoming damage while at low health.
Hypo-Threader
- Tier: Uncommon
- Critical Strikes fire a laser chain
Jellyfish Necklace
- Tier: Uncommon
- Gain armor and regeneration while enemies are nearby.
Magic Quiver
- Tier: Uncommon
- Using skills has a chance to not consume stock.
Obsidian Scalpel
- Tier: Uncommon
- Large monsters have a much greater chance of dropping a trophy. Consumed on drop.
Raw Chicken
- Tier: Uncommon
- ???
Snapping Stone
- Tier: Uncommon
- While shields are full, your next attack drains a small amount of shield for amplified damage.
Utility Knife
- Tier: Uncommon
- Casting your Utility skill grants a temporary barrier.
Gamma Knife
- Tier: Void (Uncommon)
- Killing champions permanently reduces cooldowns and temporarily guarantees Critical Strikes.
- Corrupts all Obsidian Scalpels
Kaleidoskull
- Tier: Void (Uncommon)
- Critical Strikes apply random debuffs.
- Corrupts all Predatory Instincts
Permafrost
- Tier: Legendary
- Chance to Freeze enemies on heavy hits, instantly killing them at low health.
The New Lopper
- Tier: Legendary
- Massively increase 'Critical Strike' damage at low health.
Egg
- Tier: Void (Legendary)
- ??????????
Super Solenoid Engine
- Tier: Void (Legendary)
- Using skills charges a devastating laser primary attack.
- Corrupts all Brilliant Behemoths and Resonance Discs.
Compression Loop
- Tier: Lunar
- All skills fire lunar shards... BUT all skills have increased cooldowns.
Star Veil
- Tier: Lunar
- ????
Broken Zapinator
- Tier: Equipment
- I can't believe we left this in the game!
- 15 second cooldown
Master Ninja Gear
- Tier: Equipment
- Have a chance to dodge incoming attacks. Activate to dash and drop a smoke bomb.
- 7 second cooldown
Items : Base
Destroyer Emblem
- Tier: Uncommon
- Increase critical strike chance for a short time after being hit.
Flower Crown
- Tier: Uncommon
- Increase shield recharge rate. Gain armor while shields are active, or gain movement speed.
Cobalt Shield
- Tier: Legendary
- Negate all knockback. Reduce incoming damage and gain barrier while stationary.
Items : Survivors of the Void
Slumbering Spores
- Tier: Uncommon
- Standing still shelters you, slowing nearby enemies and projectiles. Move faster until hit.
Forgotten Facade
- Tier: Void (Legendary)
- Chance on killing an enemy to summon void infestors.
- Corrupts all Happiest Masks.
Pages
- 0.1 - 2R4R : A Foreword (Read First)
- 0.2 - 2R4R : A Brief Guide to All That Is Known
- 1.1 - 2R4R : Difficulty
- 1.2 - 2R4R : Items : Damage/AutoPlay
- 1.2 - 2R4R : Items : Healing/Defense/Mobility
- 1.2 - 2R4R : Items : Utility/Economy
- 1.3 - 2R4R : Items : Equipment
- 1.4 - 2R4R : Allies
- 1.4 - 2R4R : Enemies
- 1.4 - 2R4R : Interactables
- 1.4 - 2R4R : Stages/Spawnlists
- 2.1 - SwanSongExtended : Core
- 2.1 - SwanSongExtended : Item Reworks
- 2.2 - SwanSongExtended : Artifacts
- 2.2 - SwanSongExtended : Elites
- 2.2 - SwanSongExtended : Interactables
- 2.2 - SwanSongExtended : Items
- SubMods : Abyssal Depths
- SubMods : Adaptive Chest
- SubMods : Block Chance Reworks
- SubMods : Elite Reworks
- SubMods : Ending Reworks
- SubMods : Green Alien Head
- SubMods : Inventory Sorting
- SubMods : Jump Reworks
- SubMods : Missile Reworks
- SubMods : Modular Eclipse
- SubMods : Proc Chain Nerfs
- SubMods : Speedy Beetles
- SubMods : Sprint Rework
- SubMods : Survivor Reworks
- SubMods : Trophy Item Acquisition
- SubMods : Void Cradle Reworks