Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods that depend on Risk Of Options
Punishing Gray Raven and Wuthering Waves OST for RoR2. Uses MrCounterMax's More OST Mod with songs from Punishing Gray Raven and Wuthering Waves by Kuro Games.
Last updated: 4 days ago
Adds 25 new items. Fully configurable, now with Risk Of Options! Performance update.
Last updated: 4 days ago
Puts every mod's settings in the Risk Of Options menu, including the ones mods leave out, and adds search, sorting, pinning and a tab picker to the mod list.
Last updated: 5 days ago
Pauses time and gives you a camera view of each interactable you missed at the end of the stage. Configurable.
Last updated: 5 days ago
Adds Arius Squad's Misaki from Blue Archive as a skin for Rocket. With voice!
Last updated: 5 days ago
Adds Reformed Altar, Treeborn Colony, Conduit Canyon and Void Locus to the Eclipse stage rotation, balanced for their stage, and closes portals that lead off it. Every change can be switched off in Mod Options.
Last updated: 5 days ago
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Last updated: 5 days ago
This mod adds everyone's least favorite survivor from Risk of Rain Returns, in all of his stupid glory. He's not a good survivor, but that's the point.
Last updated: 5 days ago
A Modified Fork of the original 'MoreOSTsMod' by MrCounterMax (THIS MOD DOES NOT COME PREPACKAGED WITH MUSIC ON ITS OWN)
Last updated: 5 days ago
A Full on OST replacement mod that replaces the entirety of the ror2 ost with nullscape music with custom credits theme included
Last updated: 5 days ago
Skips the developer logos, the intro cinematic and the intro music.
Last updated: 5 days ago
A save for every run instead of one per group of players. Pick, export, import and delete saves in the lobby, also in multiplayer
Last updated: a week ago
Lets the monsters level past 99, with settings for how high and how fast
Last updated: a week ago
Keeps gold and prices working in long runs, past the point where the game can no longer count them
Last updated: a week ago
Keeps long runs playable: slow motion instead of a slideshow, fewer effects when there are too many of them, fewer missiles, bombs and orbs for the same damage
Last updated: a week ago
Small mod that uncaps player level so you can make longstanding solitude runs viable
Last updated: a week ago
Filter which stages can appear during your runs through an in-game menu.
Last updated: a week ago
Swap through unlocked skills and skins Mid-Run, and some other misc content
Last updated: a week ago
Modify Acolyte Health Gains and Alt Litany Refresh!
Last updated: a week ago
Simulation complete... Commandant, we're going to win this fight. -> v2.2.3 Update for Hallowed Concepts v2
Last updated: a week ago
debugging mod with some cool features .,. likes nemesis debug plains ,.,. and brings back testscene ,.,.., delete your old debugPlains.json before updating !!
Last updated: a week ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: a week ago
Nikke OST mod for ROR2. Uses MrCounterMax's More OST Mod with songs from Nikke Goddess of Victory by Shift Up.
Last updated: a week ago