Mods that depend on EnemyAnimationFix
A collection of custom content I've made.
Last updated: 17 hours ago
Don't waste ammo or resources. Don't agrressive the creature. Don't get distracted focus on the objective.
Last updated: 2 weeks ago
You and your team is lost across different worlds, find a way home through the monsters, Return To Base. This is a Story Driven Rundown.
Last updated: 2 days ago
Rundown about...Tanks? Team of 4 recommended
Last updated: a month ago
Vanilla-ish Modpack for my friends and I
Last updated: 6 months ago
Quality of life pack with high gameplay impact.
Last updated: 6 months ago
A heavily Vanilla-styled Rundown combining ideas from across the base game and of my own imagination, combining them in fun ways!
Last updated: 8 months ago
The map has been remade.
Last updated: 3 months ago
A major overhaul to vanilla GTFO's gameplay, designed to bring more depth WITHOUT sacrificing the fun and rewarding experiences with friends.
Last updated: 2 months ago
THIS RUNDOWN IS DESIGNED FOR DIFFICULTY F, SEMI-VANILLA EXPERIENCE, 4 VETERAN PLAYERS REQUIRED (TIER F)
Last updated: 3 months ago
://[OMNI] {6 Prisoners Are Required} Fatality Guaranteed
Last updated: 7 months ago
The Warden has issued new work orders, but things don't seem right. Something wicked is pulling the strings. A high difficulty vanilla-ish rundown with focus on a compelling narrative and challenging levels. Team of 4 recommended.
Last updated: 2 weeks ago
[24 Expeditions] [Vanilla+] [Mostly levels with gimmicks] [High attention to the arsenal] [Wiki included] [Some simple lore to follow] What else should I tell you?
Last updated: a month ago
Some intersting objectives added. Prisoners send to carry out the new objectives...
Last updated: 2 months ago