Mods that depend on MelonLoader

 109
1 
HylandHelper
Read-only Schedule I companion mod with an in-game phone app, discovered and saved recipes, mobile Live Sync, Phone Recipes, and Advisor Dispatches.
Last updated: a week ago
 125
1 
The Museum of Technical Demonstration
Replaces Tutorial Music from Descent to one from Museum of Technical Demonstration
Last updated: 2 weeks ago
 67
0 
White Knuckle Radio Song
Replaces Bonelab Radio Song To White Knuckle Radio Song
Last updated: 2 weeks ago
 4009
3 
Crosshairs
A simple crosshair mod for your guns. Point and shoot!
Last updated: a week ago
 342
0 
Particle Accelerator
Upscales particles.
Last updated: 2 weeks ago
 507
0 
DealerAutoRestock
Let recruited dealers restock packaged products from assigned storage or outdoor dead drops.
Last updated: 2 weeks ago
 360
1 
AdvancedDealingCommunity
Community-maintained AdvancedDealing fork for Schedule I 0.4.5f2: separate product/cash dead drops, save migration, dealer automation, and editable English/Russian localization.
Last updated: 2 weeks ago
 303
0 
StrongerGrip
Makes workstation item dragging stronger, with optional Mod Manager & Phone App configuration.
Last updated: 2 weeks ago
 371
0 
TalkFromAnySide
Talk to NPCs while aiming at their torso from the front, side, or back.
Last updated: 2 weeks ago
 229
0 
DoYouCatchMyDrift
The bridge is open and ready for you to drive as fast as possible
Last updated: 2 weeks ago
 6479
8 
DeadPiece
Dismemberment mod for BONELAB that work with fusion.
Last updated: a week ago
 36
0 
Baby Steps Spolszczenie
Modyfikacja do gry Baby Steps wprowadzająca - Polskie tłumaczenie kinowe wraz z Polskimi teksturami
Last updated: 2 weeks ago
 771
0 
MimesisMinimap
Mini-map: Use the 'M' key to toggle visibility.
Last updated: 2 weeks ago
 353
0 
MasterCoreHandAssist
REQUIRED companion code mod for Master Core. Automatically places selected ability cartridges into the opposite free hand.
Last updated: 2 weeks ago
 55
0 
ChainLinkFix
Fixed chain link modules on ship weapons.
Last updated: 3 weeks ago
 377
0 
VehicleDeliverySlots
Configurable delivery vehicle trunk slots, four-digit delivery quantities, adaptive trunk grids, correct order validation, and optional delivery timer override for Schedule I.
Last updated: 3 weeks ago
 113
1 
PropHunt
Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.
Last updated: 5 days ago
 618
0 
BoneLab TXAA
NVIDIA TXAA integration in Bonelab
Last updated: 3 weeks ago
 74
0 
DeathBodyOutline
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: 3 weeks ago
 372
1 
Personify
In-game NPC editor: design body, face, hair, clothing and tattoos live on the menu character, then export a ready-to-publish Personnel NPC pack.
Last updated: 3 days ago
 155
0 
Personnel
The NPC framework for Schedule I. NPC packs as plain folders - spawn points, daily schedules, customer/dealer economy, contacts - spawned as real networked, saved NPCs. No code needed.
Last updated: 3 hours ago
 47
0 
NoCrablets
Deletes Crablets from the game. You're welcome.
Last updated: a week ago
 145
1 
Cubs Gunsmith
Persistent weapon cosmetic customization. Choose your scope and skin per weapon.
Last updated: 3 weeks ago
 268
1 
MimesisItemSpawner
In-game UI to search the full item table and spawn any item at your position (host/solo).
Last updated: 3 weeks ago