Mods that depend on BepInExPack
The friends panel for How To Fish: adds a list of Steam friends, status (online/in-game/in the lobby), JOIN and INVITE buttons, as well as a system of friends by code for non-Steam friends.
Last updated: a week ago
The ship speaker blares fake commercials stitched from the game's own sounds. Each one is real noise that calls Eyeless Dogs - reach the speaker and hit [E] to cut it before they hear. No audio files shipped.
Last updated: a week ago
Comedy and Tragedy masks hold the use key for you. 1-5 silent seconds after reaching your hand, then the mask takes over - and it only attacks once it has climbed all the way onto your face. Interrupt the climb and nobody dies. Client-side.
Last updated: a week ago
Day one of a new save always departs to the Company building on 71-Gordion. Every other day is left to RandomMoonFX or the terminal. Host-authoritative, configurable target moon, works standalone.
Last updated: a week ago
Lets the host choose which vanilla interiors can generate: Factory, Mansion, and Mineshaft.
Last updated: a week ago
Turns every hitscan's beam or tracer into different LGTBQ flags. Customizable via Thorn.
Last updated: 5 days ago
Every creature (seagulls, fish, crabs, albatrosses, bosses) gets a random size: one value drives appearance, weight, price, save and multiplayer. Bigger creatures move slower.
Last updated: a week ago
The Rifle starts to malfunction: every 4-7 shots it spits out a burst of pellets in a wide cone, like a shotgun. Every other shot fires as normal.
Last updated: a week ago
Adds bunny-hopping to How To Fish: auto-jump while holding the jump key and a speed boost while airborne, plus a simple speed/status HUD.
Last updated: a week ago
Play your own music from any URL on any in-game radio, synced for everyone.
Last updated: a week ago
Scan to drop a trail of tiny pixels leading to the facility door you entered through. Green for the main entrance, red for a fire exit, denser the closer you get. Everyone in the lobby needs this mod.
Last updated: a week ago
The flood gate is now open...
Last updated: a week ago
Adjust the transparency of the version text.
Last updated: a week ago
This is a mod that substantially buffs difficulty scale of the boss last judge
Last updated: a week ago
[BETA] Double-tap G to drop all scrap. Hold G to force drop all items. Press G at the company to put all scrap on the sell counter at once. Remove grab item cooldown. ShipInventoryUpdated compatible (work in progress, press G at chute).
Last updated: 3 hours ago
Stepless difficulty and host rules: creature health, damage taken, friendly fire, one-shot kills, hunger, regen, poison, fire, PvP damage, revive values, plus catch weights and bite time. Host only. English / 繁體中文.
Last updated: a week ago
Allows you to indefinitely pump the pump-charge (shotgun & jackhammer), scaling its explosions' damage & size
Last updated: a week ago
this is a custom skinpack i made over the course of a few days, its purple and blue cause those are my favourite colors :3 (ULTRASKINS-GC is required to use this skinpack)
Last updated: a week ago
Turns the shotgun into an impact dynamite launcher. Damage scales with bullet upgrades. Fully synced for host and clients.
Last updated: a week ago
You can self‑respawn during the boss fight as long as your teammates are not all down.
Last updated: a week ago
Adds true Daily Seeded Expeditions, airport board countdown, multiplayer sync, and allows Steam Badges & Achievements in custom runs!
Last updated: a week ago