Mods that depend on BepInExPack
Puts a solid dot in each player's color on the party portraits, so in multiplayer you can tell at a glance who plays which hero. Size, corner and spacing are configurable. Only you need it.
Last updated: 2 weeks ago
[TEST] Rôle secondaire des loups : le Saboteur affaiblit le village en silence — barricades, clochettes, portails, feux de camp et coffres.
Last updated: 11 hours ago
Fixes "Content Event Size Mismatch ... PropContentEvent" when a modded artifact (Snail Egg) is filmed: gives modded artifacts their own content id. Everyone in the lobby needs it.
Last updated: a day ago
Inside-joke suits (starting with the Tele Pizza uniform) and cosmetic points: earn points from scrap sales and spend them on suits and ship decorations instead of credits. English and Portuguese.
Last updated: 3 days ago
Patches Pitches and Times on Enemies
Last updated: a week ago
This is an example package description!
Last updated: 2 weeks ago
Raises Trash Day's lobby cap from 6 to 12 players (configurable up to 250). Only the host needs it.
Last updated: a day ago
Live Nuclear Option flight telemetry as a browser-based multi-function display on a second monitor, tablet or phone: map, radar, RWR, targeting pod, weapons, squads and more.
Last updated: 3 days ago
Removes the level 20 cap of the Roguelike mode in singleplayer: one level per victory, extended XP past 20 and Skills/Items/Attributes rewards that keep working when a pool runs out. Singleplayer only.
Last updated: 4 days ago
Every swing is a 0 degree putt. A joke mod: the host flattens everyone's shots, with or without the mod.
Last updated: a week ago
Core mods for my custom modpack
Last updated: 40 minutes ago
Automatically removes snare fleas when you play alone. Co-op keeps normal snare fleas, even with only one survivor. Host-only, no config switching.
Last updated: 17 hours ago
Egyedi 3D karakter skin pack a Lethal Company-hoz – Gere sajat 3D modelljevel!
Last updated: 2 days ago
Southpaw Systems: Kirk's in-house overhaul of Lethal Company v81. Quality-of-life features, fixes, and the mods it builds on.
Last updated: 3 weeks ago
I'M AWESOME AND I LOVE ISABELLAISABOSS256
Last updated: a month ago
[TEST] Certaines nuits d'Halloween, les morts réapparaissent là où ils sont tombés… et désignent d'où venait leur tueur. | On some Halloween nights, the dead reappear where they fell… and point to where their killer came from.
Last updated: a day ago
Hides the hundreds of harmless "Could not find material" errors DB's Content API writes to the log, so real errors are easy to find.
Last updated: 2 days ago
Unofficial fix of CWOffline for the current (Unity 6) Content Warning: hosting without internet works again.
Last updated: 2 days ago
Fewer monsters underground (default x0.6 of the daily monster budget) and a list of monsters that never spawn (Mouthe by default).
Last updated: 2 days ago
Replaces the signal compiler in The Message from Deep Space with a better behaved implementation.
Last updated: a week ago
Mod that does the thing it says in the name.
Last updated: a week ago