Mods that depend on BepInExPack IL2CPP
Death drops your tackle at your respawn point instead of where you died. Keeps the death penalty, removes the long walk back.
Last updated: 2 days ago
Repairs broken Control Rooms and adds the missing ones in City Hall and townhouses: Micro Cruncher, blueprints, every resident filed, and a staffed Security Guard login. Works on new cities and existing saves.
Last updated: 2 days ago
Pass time anywhere, even standing: raise your watch and hold still. Skip to your alarm or an hour at a time, with a clock showing where it's heading. Wakes you for calls, knocks, murders and the cold.
Last updated: 2 days ago
Writes the current black market and weapons dealer passwords on a sticky note, and pins the illicit addresses and every control room to your case board. From Quick Menu with a controller, or Ctrl + O, Ctrl + I and Ctrl + M.
Last updated: 2 days ago
Evict the tenants of any apartment from Quick Menu or with Alt+Y and put it straight up for sale. Evictions persist across saves, and you keep the old tenants' furniture when you buy.
Last updated: 2 days ago
Start the game faster: no studio logos and no press-any-key screen, also with a controller connected. Straight to the main menu.
Last updated: 2 days ago
Arachnophobia filter: the desert scorpions become slimes, the scorpion miniboss becomes the pig miniboss and the exploding forest spiders become Tumblebones. Only the look changes; hitboxes, attacks and stats stay the same.
Last updated: 3 days ago
Online co-op for Megabonk (up to 4 players through Steam): shared enemies, bosses, stages, revives. Work in progress.
Last updated: 3 days ago
An independent leveling system for Cave Crawlers with XP, attributes and character profiles.
Last updated: 3 days ago
A config manager that looks and feels like part of ASKA.
Last updated: 3 days ago
Takes the swearing, crude jokes and meme-speak out of Megabonk's English text: 'you ded / maybe him skill issue?' becomes 'you died', Amog becomes Hazmat. Each part can be switched off.
Last updated: 4 days ago
Security camera lasers stay indoors: they stop at window glass (and stained glass) instead of shining out into the street. Only the beam changes; cameras detect exactly what they did before.
Last updated: 4 days ago
Play AI LIMIT with friends over Steam or direct connections. Shared enemies, doors, levers and lifts, ally health bars, party chat and death spectating. Early release; larger groups remain experimental.
Last updated: 4 days ago
The Blue Prince Implementation for the mult-game randomizer Archipelago
Last updated: 4 days ago
独立局内判定统计:Exact、小Exact、Near、Break及Early/Late,支持横竖布局、独立宽高、拖动定位、自定义组合键和截图隐藏。
Last updated: 4 days ago
A Mods tab in the game's own Settings window, plus a Mods menu button. Any BepInEx plugin can list its settings there with one API call.
Last updated: 5 days ago
Land on crates, tables and rails: the Nivalis Jump body collides at its real height in the air, with ledge mantling and real falls off edges.
Last updated: 5 days ago
Counter-Strike style bunny hopping for Nivalis Jump: air strafing, auto-hop and no speed loss on landing. Every value adjustable.
Last updated: 5 days ago
Adds a jump to Nivalis Nights. Adjustable height, gravity, air control, jump buffer and a soft landing. Core of the Bhop and Parkour addons. Settings in game via Nivalis Mod Settings.
Last updated: 5 days ago
Change ASKA's difficulty settings on an existing save. A Settings Plus button in the pause menu opens the game's own world-customization options. Host only.
Last updated: 5 days ago
Browse modded rooms with a ticket-stub card that labels the room code and the password, and get the vanilla password prompt filled in for you. Password publishing is now opt-in, in-game sync, my-language filter, 15-language UI.
Last updated: 5 days ago
Fixes lists on your own cruncher being cut down to one entry (every vmail, every resident at login), and gives you an account on the cruncher in a hotel room you rent.
Last updated: 6 days ago
Foundation library for Cat Mail Co. mods.
Last updated: a week ago
Every new city gets a Sync Clinic, a pawn shop and all three black market shops, even 2x2 cities, with more as the city grows. Every city keeps its City Hall, hotel and diner too.
Last updated: a week ago