Mods that depend on MelonLoader

 1233
2 
AdvancedDealingCommunity
Community-maintained AdvancedDealing fork for Schedule I 0.4.5f2: separate product/cash dead drops, save migration, dealer automation, and editable English/Russian localization.
Last updated: 3 months ago
 932
0 
StrongerGrip
Makes workstation item dragging stronger, with optional Mod Manager & Phone App configuration.
Last updated: 3 months ago
 1076
0 
TalkFromAnySide
Talk to NPCs while aiming at their torso from the front, side, or back.
Last updated: 3 months ago
 894
0 
DoYouCatchMyDrift
The bridge is open and ready for you to drive as fast as possible
Last updated: 3 months ago
 13383
13 
DeadPiece
Dismemberment mod for BONELAB that work with fusion.
Last updated: 3 months ago
 163
0 
Baby Steps Spolszczenie
Modyfikacja do gry Baby Steps wprowadzająca - Polskie tłumaczenie kinowe wraz z Polskimi teksturami
Last updated: 3 months ago
 2943
1 
MimesisMinimap
Mini-map: Use the 'M' key to toggle visibility.
Last updated: 3 months ago
 493
0 
MasterCoreHandAssist
REQUIRED companion code mod for Master Core. Automatically places selected ability cartridges into the opposite free hand.
Last updated: 3 months ago
 977
0 
VehicleDeliverySlots
Configurable delivery vehicle trunk slots, four-digit delivery quantities, adaptive trunk grids, correct order validation, and optional delivery timer override for Schedule I.
Last updated: 3 months ago
 650
1 
PropHunt
Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.
Last updated: 2 months ago
 864
1 
BoneLab TXAA
NVIDIA TXAA integration in Bonelab
Last updated: 3 months ago
 262
0 
DeathBodyOutline
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: 3 months ago
 1455
1 
Personify
In-game NPC editor: design body, face, hair, clothing and tattoos live on the menu character, then export a ready-to-publish Personnel NPC pack.
Last updated: 2 weeks ago
 1195
2 
Personnel
The NPC framework for Schedule I. NPC packs as plain folders - spawn points, daily schedules, customer/dealer economy, contacts - spawned as real networked, saved NPCs. No code needed.
Last updated: 4 days ago
 271
0 
NoCrablets
Deletes Crablets from the game. You're welcome.
Last updated: 3 months ago
 485
1 
Cubs Gunsmith
Persistent weapon cosmetic customization. Choose your scope and skin per weapon.
Last updated: 3 months ago
 792
1 
MimesisItemSpawner
In-game UI to search the full item table and spawn any item at your position (host/solo).
Last updated: 3 months ago
 146
1 
ProjectSaveTheGnome
Rescue gnomes from missions and display your whole collection around the lobby - saved between sessions and visible to your entire crew.
Last updated: 3 months ago
 699
0 
GucciMod
the gooch
Last updated: 3 months ago
 828
1 
TightBeam
A proper handheld flashlight - dial the beam from a wide near-flood to a tight far-throw.
Last updated: 2 months ago
 6290
3 
TimeFreeze
Freeze all NPC physics in BONELAB with a single right thumbstick press. Custom grey visual filter, sounds, and BoneMenu integration.
Last updated: 3 months ago
 2651
2 
QuickHolster
Holster items on your chest!
Last updated: 3 months ago
 9992
2 
UltimateCrosspathing
Instead of your Towers being restricted to 5 Upgrades in one path and 2 in another, you can take your upgrades in any path, optionally up to all 15!
Last updated: 2 days ago
 4850
1 
Unlimited5thTiers
Unlimited amount of the same 5th tier tower allowed, Unlimited amount of the same Paragon tower allowed, Unlimited amount of Vengeful True Sun Gods allowed, Unlimited amount of the same hero (+ using all heroes at once)
Last updated: 4 months ago