Mods that depend on MelonLoader
Keeps the standard crosshair visible while ranged weapons are equipped without interfering with other game states.
Last updated: a week ago
Keeps the standard crosshair visible while ranged weapons are equipped without interfering with other game states.
Last updated: a week ago
Ready to play with friends? Expand Schedule I lobbies to 8 players by default, with configurable limits and extra UI slots. For the 0.4.7 Special Customers update (IL2CPP).
Last updated: a week ago
Local FPS tuning for Schedule I 0.4.7 IL2CPP. Settings > Performance offers distance culling, render scale, shadow distance, LOD controls and a Balanced preset. Experimental; F6 comparison toggle.
Last updated: a week ago
Unofficial IL2CPP compatibility build of SirTidez PackRat 2.1.0 for Schedule I 0.4.7f12. Replaces the original PackRat; do not install both.
Last updated: a week ago
Free spectator camera while dead, limited to the area around the player you're watching.
Last updated: a week ago
Turns slow-mo into a Cyberpunk: Edgerunners style Sandevistan: a neon green world, rainbow afterimages that vanish when you stop, and you keep your normal colors. Uses Quicksilver.
Last updated: a week ago
Realistic arm-swing flips. Swing your arms and jump to backflip, front flip or side flip, with your body following, flip kicks, sounds, haptics and LabFusion multiplayer support.
Last updated: a week ago
A great white shark for FluidLab water. It circles you, bites your leg, drags you under, breaches, and tears player-built rafts apart. Works in Fusion multiplayer. By RUDYHILL.
Last updated: a week ago
Emulates additional players for testing purposes. Useful for testing multiplayer mods like TooManyPlayers when you don't have friends available to join your game.
Last updated: a week ago
Increases the maximum player count beyond the default limit of 4 players. Configure your preferred maximum and play with larger groups.
Last updated: a week ago
A boilerplate template for Mimesis mods. Replace this with your mod description.
Last updated: a week ago
Your double. Bots with a real player body that walk, climb, drive and ride in cars, and fight with guns, melee and fists as a team, learning how to move from recordings of you. By RUDYHILL.
Last updated: 4 days ago
An advanced graphics mod with the best look out there.
Last updated: 2 weeks ago
Every jump gets a random height, from a pathetic little hop to a comically huge launch. Local play only. Requires MelonLoader.
Last updated: 2 weeks ago
PlayStation button icons instead of Xbox ones, and prefers the DS4Windows pad when both are connected.
Last updated: 2 weeks ago
Host options: infinite stamina, starting money, and Easy/Normal/Hard presets or sliders for quota, shop prices, sell value and monsters.
Last updated: 2 weeks ago
Minimap of the level: explored or full map, plain or graphic style, optional player, monster and item dots.
Last updated: a week ago
Shows your frame rate in the bottom-right corner (FPS: 144).
Last updated: 2 weeks ago
10-player lobbies with UI for 10 and difficulty that scales with the group size. Host needs it; other players need it too for the 10-player UI.
Last updated: a week ago
The host sets 1-8 inventory slots, shown as a 2x4 grid. Every player needs it.
Last updated: 2 weeks ago
Health and radiation percentages next to the HUD bars.
Last updated: 2 weeks ago
Field of view slider (50-120). Tap or hold [ and ] in game to change it on the fly.
Last updated: 2 weeks ago
Procon is a mod that lets you host modded lobbies with friend's (ai assisted but tested)
Last updated: a week ago