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All mods
Visual loadout editor with Meals, Pages, Hexes, Hallowed items, Curios, search, sorting and quantity controls.
Last updated: 2 weeks ago
LookingGlass fork with minimal and balanced UI presets, stats on Tab, clear Command backgrounds and easier setup.
Last updated: 2 weeks ago
Distinct location icons with readable settings, stable mouse focus and single-player pause. F8 opens settings.
Last updated: 2 weeks ago
Engineer's Laser Cutter: a range indicator at max range, a beam that ends where it hits, and optional smaller turret hitbox for your beam and healing allies while damaging enemies behind them. Client-side.
Last updated: 2 weeks ago
Play the secret Heretic from the first stage, with new skills (windblades, a gale, an updraft, a flock of small Alloy Vultures) and five new skins like Void Heretic.
Last updated: 2 weeks ago
A mildly tweaked version of Rocket by EnforcerGang, I in no way take credit for this mod I simply fixed a few bugs I noticed so I could enjoy it with my friends until it gets an official update.
Last updated: 2 weeks ago
Teleporter drops go directly to player inventories. Server-side and Vanilla-compatible.
Last updated: 2 weeks ago
Sprint changes only when you want it to. Skills like Mercenary's dash no longer force it on; stopping, strafing, skills and stuns only pause it; and you can pick toggle, hold or always-on sprint.
Last updated: 2 weeks ago
Remote Operation drone players can interact, buy, pick up equipment, earn gold and help charge holdout zones like survivors (host settings), get Disconnect and Teleport to Player skills, and the Mithrix arena and escape ship don't wait for them.
Last updated: 2 weeks ago
Every item you pick up doubles your stack: 1, 2, 4, 8, 16... From the ground, Command cubes, printers and chests. Only the host needs it.
Last updated: 2 weeks ago
Looking at the bottom right is hard. Easy reminder for Seeker's Meditate ability.
Last updated: 2 weeks ago
Sprint Crosshair Configurations!!!
Last updated: 2 weeks ago
Research prototype for visualizing and examining gameplay events related to player death in Risk of Rain 2 in 3D mode.
Last updated: 2 weeks ago
Research prototype for visualizing and examining gameplay events related to player death in Risk of Rain 2 in 2D mode.
Last updated: 2 weeks ago
Solo first-person Deadlock prototype for Risk of Rain 2 with a Vandal and ability kit.
Last updated: 2 weeks ago
Kill the teleporter boss and the teleporter jumps straight to 100%. No more waiting for the charge. You still activate it yourself when you're ready to leave.
Last updated: 2 weeks ago
A Soundtrack Replacer containing both Perfect Dark and Goldeneye music with a few GE Tracks with PD Instruments.
Last updated: 2 weeks ago
Combines every player's Chance Dolls for Shrine of Chance rolls.
Last updated: 2 weeks ago
Lets you sprint in any direction instead of only within a forward-facing cone.
Last updated: 2 weeks ago
Adds the Void Lemurian, a void-corrupted Elder Lemurian survivor with 11 skills: void bolts, nullifying breath, black holes, summoned whelps, barnacle turrets, a void clone and a once-per-stage rebirth.
Last updated: 2 weeks ago
A standalone version of RiskyMod's per-player difficulty scaling change, but also made configurable.
Last updated: 3 weeks ago
Playable Protogen survivor: charged scattergun, chain lightning, a hardlight force field wall and a hunting plasma orb.
Last updated: 3 weeks ago
Saves your CommandQueueExtended queue inside each ProperSave save and restores it, in order, when you continue the run.
Last updated: 3 weeks ago
Shows a per-player Damage scoreboard on the HUD. A fork off the MultiDPS mod by OchaDashiMan.
Last updated: 3 weeks ago