Mods that depend on BepInExPack IL2CPP
Hide And Seek in Big Walk that only YOU need!
Last updated: 6 hours ago
Play AI LIMIT with friends over Steam or direct connections.
Last updated: 6 hours ago
Community patch: leaderboard, Tony passive, Golden Shield fix, item/size cap removal, stat blacklists, fast fall, and more.
Last updated: a day ago
Expands controller and keyboard/mouse aim assist, reduces magnetic pull during deliberate input, and fixes crosshair/projectile-origin offset.
Last updated: a day ago
Allows for configuration of which MurderMOs appear and statistically how often.
Last updated: 2 days ago
Adds the option to hire a hitman over the phone to take out an NPC of your choice. Requires you to know their name and address. Can be used to empty apartments so you can purchase them the day after the case is solved.
Last updated: 2 days ago
Lua driven script extensions for the DDS system to enable dynamic scripted text
Last updated: 2 days ago
Adds dialog options for the player to say to NPCs, as well as modifying some responses.
Last updated: 2 days ago
Inventory squares show the real sync disk name instead of the generic SyncDisk label. Works with vanilla disks, split disks and disks from other mods. No config, no save data.
Last updated: 2 days ago
Press F8 in a sticky note to write the current passwords for the black market trader and weapons dealer into it. Shift + F8 adds a time and place stamp. Nothing is written to your save.
Last updated: 2 days ago
Relocate a structure you have already built - pick it up, place it somewhere else, and everything inside it comes along.
Last updated: 4 days ago
Turn Ivy Arches into portals and walk between them.
Last updated: 5 days ago
Shifts cards into neat rows and columns for you.
Last updated: 5 days ago
Change ASKA's difficulty settings on an existing save. A Settings Plus button in the pause menu opens the game's own world-customization options. Host only.
Last updated: 5 days ago
Run contracts for the Syndicate as a career hitman. Kill almost any citizen with guns, poison, or a staged accident; beat the investigation - witnesses, cameras, prints, forensics, warrants, the manhunt - and climb the underworld. Beta.
Last updated: 5 days ago
Print photos and clip newspaper stories onto your walls, then wire them into a real case board with string and writeable post-it notes. Everything stays with your save.
Last updated: 5 days ago
Customize jump height from 0.1× to 10× with in-game hotkeys.
Last updated: a week ago
Enemies grow stronger as your playthrough progresses - health, damage and spawn count scale with days survived and villagers summoned, so the late game stops being a victory lap.
Last updated: a week ago
This mod adds Sonic the hedgehog to MEGEBONK
Last updated: a week ago
Place held items exactly where you want with move and rotate controls, return them to their spot instead of throwing them, fix hanging ceiling lights, and add a large set of extra objects to the decor menu including working security fixtures.
Last updated: a week ago
Sets the Merchant's Altar minimum Prism payout to a configurable floor of 100 while preserving its 1 Omni cost, progression scaling, and depreciation.
Last updated: a week ago
Load custom murder cases from JSON files made by the community.
Last updated: a week ago
Library. Loader for (new and patch overrides) DDS Tree/Message/Block content and localised strings
Last updated: a week ago
Library. Provides helpers to load new assets into Shadows of Doubt. Includes functions for creating ScriptableObjects from raw JSON files, as well as built Unity AssetBundles
Last updated: a week ago