Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Last updated: 11 months ago
Self-contained in-game TTS for Valheim - speaks chat, runes, raven/intro, center-screen messages, dreams and NPC dialogue. Bundled pure-C# Silero neural voices (RU/EN/DE) via TorchSharp. No Python, no extra downloads, no Piper.
Mods
Audio
Client-side
Utility
Mistlands Update
Hildir's Request Update
Ashlands Update
Bog Witch Update
AI Generated
Last updated: 3 days ago
Shared config synchronization and server policy library for Valheim mods. Installed as a dependency and compatible with Jotunn and ServerSync.
Last updated: 2 days ago
EffectArea tweaks and customization.
Last updated: a week ago
In-game Valheim profiling toolkit for Harmony patches, MonoBehaviour callbacks, update loops, logs, and dedicated-server network diagnostics.
Last updated: a week ago
Build menu overhaul: search, filters, sorting, unlimited scrolling, favorites, pinned recipes with an on-screen material tracker, and a resizable, movable window.
Last updated: a week ago
Mod de Criaturas, Quatro criaturas feitas para o mundo de Glitnir
Last updated: a week ago
Better Mount Riding, Mount Attacks and Flying Experience
Last updated: 2 weeks ago
Raider Clans adds hostile human raiders/locations in the world and will raid your base and challenge your defenses.
Last updated: 6 days ago
A radial talent tree with 6 sectors that expands every playstyle and rewards creative builds.
Last updated: 2 weeks ago
Adds immersive, rideable horses with random coat variations, swappable saddle variants and smoother travel
Last updated: 2 days ago
Generates in-game configuration for Jotunn mods that ship none, letting you retune their items, pieces, and creatures.
Last updated: 3 weeks ago
Monsters and players take fall damage with a shared configurable formula. Set fall height threshold, damage per interval, and damage cap freely.
Last updated: 2 weeks ago
Adds a boss-tier Lord to every biome, summoned with the Lord's Horn after you've proven yourself a hunter. Defeat them for Forsaken Powers, and keep their trophies for permanent blessings.
Last updated: 3 days ago
Forsaken powers overhaul, despawn abandoned bosses with offering refunds, hover an altar to see the offering and boss, rotate Forsaken Powers remotely, block duplicate summons, personalize boss stones, and pressure tames near bosses.
Last updated: a week ago
Corpses no longer auto-drop loot. Kneel and work the body: skin animals with Knives for a knife-quality bonus, loot humanoids with a custom Looting skill, or let it rot and lose most of the loot.
Last updated: 3 weeks ago
Adrenaline/Trinket system rework
Last updated: a month ago
A unique magical progression system, with 8 minibosses, lore, custom magical foods, zombies & souls.
Last updated: 4 days ago
Configuration library providing balanced economy prices for selling all Valheim trophies via the TradersExtended mods.
Last updated: a month ago
Automatically displays item values from TradersExtended json files in game tooltips.
Last updated: a month ago
Allows trophies to be consumed to gain skill points and activate boss powers.
Last updated: 2 weeks ago
Spawns configurable TerrainMistiles from changed terrain. They seek the edit, detonate, and reset player-made height/paint changes while preserving world/location terrain. Tune biome chance, interval, radius, health, color, and base protection.
Last updated: 6 hours ago
Compatibility patch for Smoothbrain Backpacks and ValheimVR. Keeps equipped backpack inventory attached to ValheimVR wrist inventory while preserving normal crafting station and container behavior
Last updated: a month ago
Adds new mechanics and phase patterns to all 7 Valheim bosses. Fully configurable. Supports English and Korean.
Last updated: a month ago