Mods that depend on BepInExPack IL2CPP
Click to finish the NPC's current line instantly during conversations, so dialogue options come back without waiting. One click per line; configurable key.
Last updated: 2 hours ago
Host-side moderation dashboard for Big Walk: kick, ban and shared ban lists, modded-client detection, puzzle and item resets, chat and sign logs.
Last updated: 2 hours ago
Fixes speech bubbles that show up as an empty box. The words were there all along, just see-through. Works for vanilla lines and lines from other mods.
Last updated: 6 hours ago
When a case objective names a place or a phone, it goes on the case board as a clickable pin, ready for autotravel or dialing. Works on murder cases and sidejobs.
Last updated: 6 hours ago
将游戏的打击音效对齐到谱面,无视玩家操作
Last updated: 10 hours ago
Death drops your tackle at your respawn point instead of where you died. Keeps the death penalty, removes the long walk back.
Last updated: 13 hours ago
Fixes the softlock where WASD/ESC stop working but the mouse still works: stops text fields from disabling input while waiting for Steam's floating keyboard, and auto-repairs other stuck input states. Failsafe: hold ESC 2s.
Last updated: 20 hours ago
Mark items, weapons and tomes in an in-game menu (F6) and they get banished automatically when a chest or a level-up offers them.
Last updated: a day ago
Edit the settings of every installed BepInEx mod in-game from a Mods button in the main menu and pause menu. Changes are saved right away and applied live when the mod supports it.
Last updated: a day ago
Start the game faster: no studio logos and no press-any-key screen, also with a controller connected. Straight to the main menu.
Last updated: a day ago
Arachnophobia filter: the desert scorpions become slimes, the scorpion miniboss becomes the pig miniboss and the exploding forest spiders become Tumblebones. Only the look changes; hitboxes, attacks and stats stay the same.
Last updated: a day ago
A config manager that looks and feels like part of ASKA.
Last updated: 2 days ago
Takes the swearing, crude jokes and meme-speak out of Megabonk's English text: 'you ded / maybe him skill issue?' becomes 'you died', Amog becomes Hazmat. Each part can be switched off.
Last updated: 2 days ago
Play AI LIMIT with friends over Steam or direct connections. Shared enemies, doors, levers and lifts, ally health bars, party chat and death spectating. Early release; larger groups remain experimental.
Last updated: 2 days ago
Security camera lasers stay indoors: they stop at window glass (and stained glass) instead of shining out into the street. Only the beam changes; cameras detect exactly what they did before.
Last updated: 2 days ago
Your own body matters now: catch colds, go hungry and thirsty, drink yourself sick. No extra UI, just statuses next to the game's own.
Last updated: a day ago
独立局内判定统计:Exact、小Exact、Near、Break及Early/Late,支持横竖布局、独立宽高、拖动定位、自定义组合键和截图隐藏。
Last updated: 3 days ago
A Mods tab in the game's own Settings window, plus a Mods menu button. Any BepInEx plugin can list its settings there with one API call.
Last updated: 3 days ago
Land on crates, tables and rails: the Nivalis Jump body collides at its real height in the air, with ledge mantling and real falls off edges.
Last updated: 3 days ago
Counter-Strike style bunny hopping for Nivalis Jump: air strafing, auto-hop and no speed loss on landing. Every value adjustable.
Last updated: 3 days ago
Adds a jump to Nivalis Nights. Adjustable height, gravity, air control, jump buffer and a soft landing. Core of the Bhop and Parkour addons. Settings in game via Nivalis Mod Settings.
Last updated: 3 days ago
Online co-op for Megabonk (up to 4 players through Steam): shared enemies, bosses, stages, revives. Work in progress.
Last updated: 2 days ago
Browse modded rooms with a ticket-stub card that labels the room code and the password, and get the vanilla password prompt filled in for you. Password publishing is now opt-in, in-game sync, my-language filter, 15-language UI.
Last updated: 4 days ago