Mods that depend on MelonLoader

 439
0 
Particle Accelerator
Upscales particles.
Last updated: a month ago
 907
1 
DealerAutoRestock
Let recruited dealers restock packaged products from assigned storage or outdoor dead drops.
Last updated: a month ago
 641
2 
AdvancedDealingCommunity
Community-maintained AdvancedDealing fork for Schedule I 0.4.5f2: separate product/cash dead drops, save migration, dealer automation, and editable English/Russian localization.
Last updated: a month ago
 521
0 
StrongerGrip
Makes workstation item dragging stronger, with optional Mod Manager & Phone App configuration.
Last updated: a month ago
 612
0 
TalkFromAnySide
Talk to NPCs while aiming at their torso from the front, side, or back.
Last updated: a month ago
 393
0 
DoYouCatchMyDrift
The bridge is open and ready for you to drive as fast as possible
Last updated: a month ago
 8728
10 
DeadPiece
Dismemberment mod for BONELAB that work with fusion.
Last updated: a month ago
 61
0 
Baby Steps Spolszczenie
Modyfikacja do gry Baby Steps wprowadzająca - Polskie tłumaczenie kinowe wraz z Polskimi teksturami
Last updated: a month ago
 1371
1 
MimesisMinimap
Mini-map: Use the 'M' key to toggle visibility.
Last updated: a month ago
 405
0 
MasterCoreHandAssist
REQUIRED companion code mod for Master Core. Automatically places selected ability cartridges into the opposite free hand.
Last updated: a month ago
 90
0 
ChainLinkFix
Fixed chain link modules on ship weapons.
Last updated: a month ago
 564
0 
VehicleDeliverySlots
Configurable delivery vehicle trunk slots, four-digit delivery quantities, adaptive trunk grids, correct order validation, and optional delivery timer override for Schedule I.
Last updated: a month ago
 264
1 
PropHunt
Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.
Last updated: 2 weeks ago
 718
1 
BoneLab TXAA
NVIDIA TXAA integration in Bonelab
Last updated: a month ago
 111
0 
DeathBodyOutline
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: a month ago
 614
1 
Personify
In-game NPC editor: design body, face, hair, clothing and tattoos live on the menu character, then export a ready-to-publish Personnel NPC pack.
Last updated: 5 days ago
 341
1 
Personnel
The NPC framework for Schedule I. NPC packs as plain folders - spawn points, daily schedules, customer/dealer economy, contacts - spawned as real networked, saved NPCs. No code needed.
Last updated: 5 days ago
 109
0 
NoCrablets
Deletes Crablets from the game. You're welcome.
Last updated: 3 weeks ago
 203
1 
Cubs Gunsmith
Persistent weapon cosmetic customization. Choose your scope and skin per weapon.
Last updated: 2 months ago
 412
1 
MimesisItemSpawner
In-game UI to search the full item table and spawn any item at your position (host/solo).
Last updated: 2 months ago
 58
1 
ProjectSaveTheGnome
Rescue gnomes from missions and display your whole collection around the lobby - saved between sessions and visible to your entire crew.
Last updated: 2 months ago
 364
0 
GucciMod
the gooch
Last updated: 2 months ago
 483
1 
TightBeam
A proper handheld flashlight - dial the beam from a wide near-flood to a tight far-throw.
Last updated: 2 weeks ago
 4857
3 
TimeFreeze
Freeze all NPC physics in BONELAB with a single right thumbstick press. Custom grey visual filter, sounds, and BoneMenu integration.
Last updated: 2 months ago