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Lethal DissonanceV81
The English version of the immersive Lethal Dissonance modpack. 127 carefully balanced mods for vanila-based game.
By FLAY
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Toskan4134-LethalRegeneration
Natural health regeneration mod with customizable parameters that syncs with host
Preferred version: 1.3.1JacobG5-DestroyItemInSlotFix
Fixes niche vanilla issue with PlayerControllerB.DestroyItemInSlot(int itemSlot) and the new utility slot.
Preferred version: 1.0.0Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.15MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.15MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 2.0.11Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.12Zingar-Atlas_Abyss
[1.2 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.2.6KayNetsua-E_Gypt_Moon
Adds the intermediate-level moon 10-EGypt to the game.
Preferred version: 2.0.27notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.14.0Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.9willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.1.1VirusTLNR-MaskedInvisFix
[V81]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that makes masked look like the player they are copying will need this.
Preferred version: 0.0.3ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.6.2qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.29.1ZetaArcade-AlwaysHearActiveWalkiesFork
[v81] Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.6.0Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.7.4EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.4.1EliteMasterEric-CoronerMimics
Provides integration between Coroner and Mimics.
Preferred version: 1.0.2Dustin-OxygenDisplay
Adds an oxygen meter under stamina with configurable settings!
Preferred version: 1.0.0TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.1.0Smxrez-SimpleCompany
[2.0.0 - Overhauled entire mod] Adds 21 new vanilla-esque equipment themed cosmetics via MoreCompany
Preferred version: 2.0.4FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.2Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.13Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5KlutzyBubbles-BetterEmotes
Alters the integration method of more emotes and adds some config options. See github for more info.
Preferred version: 1.5.8mrov-TerminalUtils
A terminal utility for Lethal Company, providing dynamic preview options, command registration and more.
Preferred version: 0.0.15ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.5.5DemonMae-Gothic_Monastery_Interior
An Unreal Tournament Interior modeled after DM-Bishop, DM-Gothic, and DM-Peak.
Preferred version: 1.8.1DemonMae-CIDOM_Metro_Interior
An Unreal Tournament Interior modeled after City Intro, AS-HiSpeed, and DOM-CIDOM.
Preferred version: 1.4.1sunnobunno-LandMineFartReverb
They say you fart up to three hours after you die. Better go out with a big one.
Preferred version: 1.0.3FlipMods-BetterStamina
Tweaks stamina regen/consumption, as well as lessens the penalty of speed/stamina based on weight. Config values are fully customizable for stamina, movement speed, ladder climbing speed, jumping, etc, and will sync with the host.
Preferred version: 1.5.7loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.12Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0Nikki-Slaughterhouse
(LLL) A new bloody interior from hit game DEVOUR, with a new Lethal Company spin, special mechanics, and more!
Preferred version: 1.2.1Nikki-SlaughterhouseScraps
(LLL) Extra scraps to spice up your Slaughterhouse experience! Pre-configured and balanced out of the box.
Preferred version: 1.0.0BatTeam-LethalFashion
Unlocks all of the base game suits immediately for free.
Preferred version: 1.0.8Zehs-Hitmarker
Shows a hitmarker when you successfully hit an enemy. With additional features. (Client-side)
Preferred version: 1.2.3akechii-DiscountAlert
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Preferred version: 2.3.0MegaPiggy-BuyableShotgunShells
Adds shotgun shells to the store for 20 credits (Configurable)
Preferred version: 1.3.0Beaniebe-Storage_Complex
A Vanilla friendly storage interior, with some unique generation (Revamp Update)
Preferred version: 1.2.5x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.5.4Beaniebe-Liminal_House
A Vanilla friendly modern house interior, similar to manor (v81 Support)
Preferred version: 1.1.6Beaniebe-Super_Market
An abandoned supermarket interior, complete with all your favorite products!
Preferred version: 1.0.3xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.4.2AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.13.2Magic_Wesley-Acidir
Acidir is a mysterious new moon set in a dark and deadly swamp.
Preferred version: 6.3.04902-Cruiser_Additions
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Preferred version: 1.4.10Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1mattymatty-MonkeyInjectionLibrary
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Preferred version: 1.0.2TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V81]
Preferred version: 0.9.25DuskWise-WiseWeapons
Expands the weapons of Lethal Company with more variety, now with grenades! [v81+]
Preferred version: 2.1.1FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible
Preferred version: 2.0.55FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.10WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1DemonMae-Esoterica_Moon
An endgame Cruiser focused moon taking place on a wartorn wasteland, abandoned and desolate.
Preferred version: 1.2.4DemonMae-Accursed_Crypts_Interior
An Unreal Tournament Interior modeled after DM-Curse][, DM-Agony, and DM-Codex.
Preferred version: 1.6.1ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.4DemonMae-Abandoned_Foundry_Interior
A Vanilla Oriented variant of Gearbolt Foundry.
Preferred version: 1.1.1XuXiaolan-ImmersiveScrap
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Preferred version: 1.4.2loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.7.5ZTM-KilledByAFake
The performance report reveals who the Masked was imitating: 'Was killed by a fake Bob.' Coroner + Mirage integration.
Preferred version: 1.0.1mrov-WeatherRegistry
A mod for controlling the game's weather system: scrap multipliers, weather chances, blacklisting and more!
Preferred version: 0.8.8seechela-LethalElementsForky
[v81] A mod that adds five new weather effects! (Fork of LethalElementsTheta)
Preferred version: 1.4.2seechela-Camera_Overhaul
Satisfying movement through dynamic camera rotations.
Preferred version: 1.2.1POTATOH-MoreCompanyCosmeticSorter
Sorts MoreCompany cosmetics by body slot, adds category headers, body-part filters, and a Clear All button.
Preferred version: 1.3.1Snowlance-LethalWashing
Prevents scrap with 0 scrap value from despawning on team wipe and adds a washing machine to convert scrap value on items into coins
Preferred version: 1.4.1loaforc-loaforcsSoundAPI_LethalCompany
LethalCompany bindings for loaforcsSoundAPI (v2)
Preferred version: 1.0.2ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.9.14SoftDiamond-RollingGiant
Adds the Rolling Giant as a new enemy type. Sounds are included. V81+
Preferred version: 2.6.3Thighs-Thighs_Cosmetics
Cosmetics used by Thighs and their pals in Lethal Company
Preferred version: 1.2.6PlainBen-BensCosmetics
A few cosmetics for my friends - but you're welcome to use them too :)
Preferred version: 1.2.0rectorado-KenjiLib
The tiniest collection of scripts I'll use in my projects
Preferred version: 0.7.0rectorado-JKConfig
An Addon for JLL to allow Items and Enemies registered with LLL to have configs
Preferred version: 1.0.1Generic_GMD-ManuLib
Wonderous doohickeys for the Generics and the nonGenerics to use for the stuff and things
Preferred version: 1.1.1Generic_GMD-Generic_Doorscript
(V80) Makes doorways with the tag id 7779 unable to connect. Does nothing on its own.
Preferred version: 1.0.2Generic_GMD-Generic_Interiors
Currently adds 6 interiors. Includes Storehouse, Bunker, Drains, Substation, Tower, and Liminal Facility. Now with separate assetbundles!
Preferred version: 5.2.0LethalResonance-LETHALRESONANCE
MELTDOWN FIXED! STREAM FRIENDLY. Immerse in 700+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.
Preferred version: 4.7.8Aueser-EnhancedSpectator
Enhanced spectator freecam, floating spectator visuals, name tags, and routed dead-spectator voice for Lethal Company.
Preferred version: 0.2.0super_fucking_cool_and_badass_team-Biodiversity
[V81] Expanding the flora and fauna of Lethal Company!
Preferred version: 0.2.9MelanieMelicious-Extended_Cosmetics_Addon_MelanieMelicious
Extension to More Company's cosmetics feature, to allow more diverse cosmetic options. I'll uh, write a tutorial I guess, but check description for now. Find me in Lethal Company Discord.
Preferred version: 1.1.0MelanieMelicious_and_jakemo-Random_Cosmetics_MelanieMelicious_jakemo
woohoo, now we don't have to manually add custom cosmetics
Preferred version: 0.2.3SillySquad-Arachnophilia
Makes several improvements to spiders, currently one new feature with more to come. The mod also makes spiders very configurable.
Preferred version: 1.8.1Meeee-InsanityMod
Insanity system for Lethal Company. Sanity drains in the facility, spikes when you witness deaths, and peaks with tunnel vision, camera shake, and haunting voice playback. Includes Paranoia custom weather.
Preferred version: 1.0.9FlipMods-ReservedWalkieSlot
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 2.0.7IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.10Beaniebe-Deepcore_Mines
A massive deep mine interior, with 5 floors and many variants!(v80)
Preferred version: 1.0.9readthisifbad-SnatchinBracken
SnatchinBracken modifies the behavior of Bracken enemies. Instead of instantly killing players on contact, Brackens now capture and drag players to the infamous Bracken Room.
Preferred version: 1.5.4Beaniebe-Vehicle_Hangar
A large hangar interior with 3 biome variants, custom hazards and fans!
Preferred version: 1.2.3ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.6.3Zaggy1024-SmartEnemyPathfinding
Patches the masked to allow them to use custom elevators via PathfindingLib's smart pathfinding API.
Preferred version: 0.0.4Reiko88-BloodWitch
Adds a new enemy that leeches off blood to gain blood magic abilities and transform into it's true form
Preferred version: 1.1.0lethal_coder-PizzaProbabilityUpdated
Adds per-moon chance to the FacilityMeltdown mod. Improves interoperability with PizzaTowerEscapeMusic. Includes optional extras.
Preferred version: 1.2.6BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.5.0LethalAfr0-Zimmer_Meltdown
Adds a cinematic score to escaping facilities. Seriously, one of the best music compilations out there. Yes, it works
Preferred version: 1.0.3Zehs-SellMyScrap
[v40/v81+] Adds a few terminal commands to sell your scrap from the ship or cruiser. Highly Configurable. Compatible with the ShipInventoryUpdated mod. SellFromTerminal +
Preferred version: 1.15.3README
🪐 Lethal Dissonance V81
An immersive, vanilla-enhancing modpack featuring 127 carefully balanced mods. Designed for complete immersion into an atmosphere of paranoia, deep environmental and storytelling. Balanced for 4-8 players.
If this is your first time playing, please do not use Discord or other external voice messengers. Use the in-game proximity voice chat—this game has plenty of mechanics built around sound and speech.
WARNING: The first launch might take a while, or the console may seem stuck while loading mods—this is completely normal, just restart the game. There is also a known bug with the in-game friend invite button; I highly recommend inviting players directly through Steam. The exit button may also occasionally crash the game, but these crashes are absolutely harmless. It is best to close the BepInEx console window directly, and the game will close instantly.
🎧 Total Audio Overhaul
Thanks to the Lethal_Resonance mod, most sounds in the game have been completely remade. The gameplay is now enveloped in a dark, bleak, and terrifying ambient soundtrack, while the reworked music heavily intensifies the feeling of anxiety.
👹 New Monsters
HUGE SPOILERS! DO NOT READ THIS SECTION IF YOU WANT TO KEEP THE GAME UNPREDICTABLE
The Biodiversity mod introduces several new creatures designed primarily to expand the local fauna:
- Bloombird 🦢: A true saboteur that doesn't deal direct physical damage. Instead, its target is your ship. Landing on the roof, it begins messing with the crew: switching players on the monitor, shutting down lights, and locking doors.
- Aloe 🌱: Bracken's "good twin." It wanders around the facility looking for wounded players and sneaks up from behind to drag them to a safe spot and heal them. However, it will not protect you from other monsters.
- Coilcrab 🦀: This friend only moves when you aren't looking at it. It has a nasty habit of exploding, but after it dies, you can harvest valuable skin from it.
- Ogopogo 🐛: A marine leviathan that will drag you underwater and consume you.
- Rolling Giant 💀: Adds a monster with a unique mechanic. It pursues the player only as long as they maintain direct eye contact with it.
- Masks (Mirage) 🎭: Perfectly mimic your and your friends' appearances and even speak in your own voices to throw the crew into absolute confusion. This is all possible thanks to a finely tuned Mirage mod. All masks look highly convincing, can carry items, and speak coherent sentences.
- Mimics 🚪: Adds fake fire exit doors that attack the player when they try to use them to escape.
- Blood Witch: Adds a new monster—an old hag who loves to spawn inside the Asylum.
🧱 New Facilities (Interiors)
- Generic Interiors: A versatile mod that adds a massive variety of complexes, such as drains, towers, liminal facilities, and more.
- A collection of specialized interiors: Acf interior, Liminal House, and Gothic Monastery. Each of the 15 custom layouts is individually matched to the specific theme of the moons.
🌎 New Planets (Moons)
- Egypt: A desert moon with two fire exits and realistic ancient architecture.
- Crypt: A bleak moon surrounded by panel high-rises in the style of Murino city. Residential areas and an atmosphere of utter hopelessness are everywhere.
- Atlas Abyss: The homeland of mimics. They feel right at home here, so your chances of being deceived skyrocket.
- Acidir: A moon featuring a massive ancient mansion surrounded by a unique toxic-green nature.
- PsychSanctum: A moon with a heavy, oppressive atmosphere and an equally unsettling ambient soundtrack.
- Esoterica: A completely dead moon created SOLELY FOR THE COMPANY CRUISER. Features a massive highway, a bridge, and three entrances. There is absolutely nothing to do here without a car. This is a late end-game moon.
🛠 Convenience, Localization, and Quality of Life
- SellMyScrap: A mod that eliminates the routine of selling junk at the Company building, allowing you to sell scrap from the comfort of your ship without wasting time.
- ReservedItemCore (along with ReservedWalkieSlot and ReservedFlashlightSlot) 🔦: Provides two additional dedicated slots for the walkie-talkie and flashlight, allowing you to use your main inventory slots exclusively for scrap. It allows hands-free walkie talkie usage by pressing [X] without holding it. Instantly toggle your flashlight by pressing [F], regardless of what item you are currently holding.
- GeneralImprovements 🛠: A global mod that configures half of the game's elements. Tuned for better balance and general convenience. Adds monitors to the ship with extra useful info.
- Lethal Regeneration ❤: A health regeneration mod. Health restores faster inside the ship than outside. This ensures that a minor, non-lethal mistake at the start doesn't ruin the rest of your run.
- Better Stamina 🏃: Solves the issue of excessively slow stamina recovery. Strictly balanced so it doesn't make the game too easy.
- AlwaysHearActiveWalkiesFork: Makes walkie-talkies more realistic with regards to audio positioning. Now, your friend's walkie-talkie will be clearly audible in 3D space if you stand nearby.
- OxygenDisplay 🫧: Clearly shows the amount of oxygen underwater, helping you realize exactly when it's time to surface.
- BeltBagConfig 👛: Helps manage ship space more efficiently and speeds up quota fulfillment by allowing the bag to collect scrap. I strongly advise against running around inside the facility with this bag, as it completely breaks the core balance of the game.
- Death Informers: The Coroner, Killedbyfake, and CoronerMimics mods output detailed causes of death for crew members, revealing exactly which mimic or mask tricked and ate your friend.
- CullFactory: Unloads the interior layout of the facility when you are outside, significantly boosting game stability and performance.
- MoreCompany: Expands the lobby limit, allowing you to gather large groups of friends.
- Hitmarker: Adds a visual hit marker and a distinct audio response when dealing damage to enemies.
- Vehicle Improvements: The CruiserAdditions and BetterVehicleControls mods aim to fix the Company cruiser. The first fixes physics bugs, while the second simplifies driving controls, making the vehicle much more responsive.
- RemoveInteriorFog: Permanently removes the cursed interior fog inside facilities generated by vanilla weather.
- JetpackFixes: Fixes the jetpack, eliminating random mid-air explosions.
🤯 New Mechanics and Dynamic Events
HUGE SPOILERS! DO NOT READ THIS SECTION IF YOU WANT TO KEEP THE GAME UNPREDICTABLE
- InsanityMod 🤯: Completely reworks the insanity mechanic. Being alone and wandering in the dark for too long is now lethal—losing your mind causes the player to die and join the ranks of the mimics. This heavily threatens solo players or occurs during "Paranoia" weather.
- Interactive Loot: The Immersive scrap, MoreScraps, and SlaughterHouseScrap mods add a massive amount of interactive scrap to the maps, including functional flashlights, weapons, and scanners.
- WiseWeapons: Allows you to use certain pieces of scrap as melee weapons, significantly expanding your arsenal.
- Lethal Things: Adds new items to the map generation and the Company store. You can now officially buy a frag grenade for $150.
- FacilityMeltdown: A chaotic event that triggers with a 60% chance when a player removes the apparatus (reactor). You will have exactly two minutes to evacuate before the facility blows sky-high, while monsters aggressively try to block your escape. Combined with the new creatures, this generates tons of insane gameplay moments.
- Arachnophilia: A mod that completely reworks spiders, making them more durable but lowering their single-hit damage. It also adds a creepy spider den interior and increases the amount of cobweb traps.
- EnhancedSpectator: Reworks the post-death spectator camera, conveniently binding controls to the functional keys (F1–F6).
- CoilHeadStare: Makes the Coil-Head a significantly creepier opponent during prolonged eye contact with the player.
- Weather Conditions: The combination of WeatherRegistry and LethalElementsForky refines the weather system, adds new weather effects, and increases the credit rewards for extreme risks—ideal for meeting high quotas in the late game.
- CameraOverhaul 📹: Completely reworks the first-person camera. Adds realistic tilting, rotational inertia, and dynamic bobbing while running or jumping. This drastically heightens immersion and the physical feel of your character in the environment.
- SnatchinBracken: The Bracken now prefers to play games with you.
- DimmingFlashlights: Flashlights are now dynamic, and their performance quality depends on their current battery level.
😎 Cosmetics and Fun
The modpack includes numerous mods for custom suits and altered sound effects. The BetterEmotes mod has been added (introducing 8 unique custom emotes). Landmine explosion sounds and shovel hit SFX against enemies have been replaced with funnier alternatives. All suits from the MoreSuits mod and other packs are unlocked by default.
The main focus of this modpack is to expand the vanilla experience and eliminate routine by offering maximum variety in mechanics and gameplay. I created this modpack simply because I wanted to deliver a high-quality product. I had to finish the game for the developer and manually reconfigure mods that had terrible balance "out of the box." A massive 170 hours of playtime and deep knowledge of modding truly shine through in this stable build.
Thank you for downloading, I hope you enjoy it! Leave a like if you want me to keep pushing updates.
Have a great game, contractors!