Mods that depend on BepInExPack IL2CPP
Arachnophobia filter: the desert scorpions become slimes, the scorpion miniboss becomes the pig miniboss and the exploding forest spiders become Tumblebones. Only the look changes; hitboxes, attacks and stats stay the same.
Last updated: 11 hours ago
A config manager that looks and feels like part of ASKA.
Last updated: a day ago
Takes the swearing, crude jokes and meme-speak out of Megabonk's English text: 'you ded / maybe him skill issue?' becomes 'you died', Amog becomes Hazmat. Each part can be switched off.
Last updated: a day ago
Play AI LIMIT with friends over Steam or direct connections. Shared enemies, doors, levers and lifts, ally health bars, party chat and death spectating. Early release; larger groups remain experimental.
Last updated: a day ago
Security camera lasers stay indoors: they stop at window glass (and stained glass) instead of shining out into the street. Only the beam changes; cameras detect exactly what they did before.
Last updated: a day ago
独立局内判定统计:Exact、小Exact、Near、Break及Early/Late,支持横竖布局、独立宽高、拖动定位、自定义组合键和截图隐藏。
Last updated: 2 days ago
A Mods tab in the game's own Settings window, plus a Mods menu button. Any BepInEx plugin can list its settings there with one API call.
Last updated: 2 days ago
Land on crates, tables and rails: the Nivalis Jump body collides at its real height in the air, with ledge mantling and real falls off edges.
Last updated: 2 days ago
Counter-Strike style bunny hopping for Nivalis Jump: air strafing, auto-hop and no speed loss on landing. Every value adjustable.
Last updated: 2 days ago
Adds a jump to Nivalis Nights. Adjustable height, gravity, air control, jump buffer and a soft landing. Core of the Bhop and Parkour addons. Settings in game via Nivalis Mod Settings.
Last updated: 2 days ago
Online co-op for Megabonk (up to 4 players through Steam): shared enemies, bosses, stages, revives. Work in progress.
Last updated: 21 hours ago
Browse modded rooms with a ticket-stub card that labels the room code and the password, and get the vanilla password prompt filled in for you. Password publishing is now opt-in, in-game sync, my-language filter, 15-language UI.
Last updated: 3 days ago
[BETA] Expose the supply chain behind mysterious new drugs as they hit the streets. Adds a new case type, inspired by Breaking Bad.
Last updated: 2 days ago
An independent leveling system for Cave Crawlers with XP, attributes and character profiles.
Last updated: a day ago
Search the citizens database by traits: click sex, height, build, hair, eyes, blood type, age and more, and the list shrinks to who matches. No commands, works with a controller.
Last updated: 4 days ago
Carry up to 4 dishes or dirty plates on your tray and serve a whole round in one trip, in any order. Includes an "On Your Tray" panel in the game's own style.
Last updated: 2 days ago
Fixes 'No translation found' errors on custom characters by filling their names and descriptions from the .custom.json files.
Last updated: 4 days ago
Adds Guz, a playable character who has every other character's passive at once. Unlocked from the start. His runs stay off the leaderboards and nothing is written to your save.
Last updated: 4 days ago
In Falsus 独立 PTT、B30 与曲包/等级完成表,支持自定义背景、插图、字体、按键及将・極・神达成徽章。默认 F5~F7。
Last updated: 4 days ago
In Falsus 独立练习模式:0.4~1.2倍速、A/B循环、滚动谱面预览、确认跳转、结算复盘与配置练习记忆。支持自定义快捷键与组合键,默认 F8~F10。
Last updated: 3 days ago
A simple mod that tracks how many buoy lights you've lit. The counter is displayed in the top right corner. The idea came from my awesome friend MuffinzPunch, and was implemented by me (with a ton of googling).
Last updated: 5 days ago
Choose any available element at the level 7 and 14 spell infusions, and center the character select in solo mode.
Last updated: a week ago