Mods that depend on BepInExPack Mycopunk

 80
0 
GridClear
Adds a Clear Grid button to the gear upgrade menu that unequips all upgrades from the hex grid in one click.
Last updated: 2 days ago
 78
0 
MultiplayerRegionBypass
Unlocks the Worldwide multiplayer lobby distance option.
Last updated: 2 days ago
 76
0 
AimAndCrouchToggles
Adds optional toggle aim and toggle crouch for Mycopunk. Aim becomes press-to-toggle instead of hold; crouch stays engaged until toggled off.
Last updated: 2 days ago
 73
0 
RecoilAdjust
Adjust weapon recoil intensity from 0% (no recoil) to 200% (double recoil). Configured via ModSettingsMenu (F10) — changes apply instantly.
Last updated: 2 weeks ago
 72
0 
GrenadeMacros
Configurable hold/toggle activation macros for incendiary, voltaic, and acid grenades.
Last updated: 2 days ago
 72
0 
AlwaysAdditionalDetails
Toggle to always show additional details in hover info by default.
Last updated: 2 days ago
 71
0 
HotswapFix
Fixes the Hotswap upgrade on the Scout Laser Rifle so Laser remains the default mode after opening menus or entering missions.
Last updated: 2 days ago
 70
0 
DedicatedWeaponKeys
Makes Weapon 1 and Weapon 2 keybinds dedicated instead of cycling between weapons.
Last updated: 2 days ago
 68
0 
AimAssist
Cold War Zombies-style controller aim assist: slowdown, rotational magnetism (strafing/ADS), and a fast snap. Activates when enemies are near your crosshair — no reticle-on-target required. Gamepad only. Configurable in ModSettingsMenu.
Last updated: a day ago
 67
0 
BuildSharing
Copy and paste gear upgrade grid layouts as compact shareable codes.
Last updated: 2 days ago
 63
0 
BounceIndicatorPlus
Shows ricochet/bounce prediction lines for all weapons with bounces, with configurable colors.
Last updated: 2 days ago
 60
0 
HeavyBugfix
Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.
Last updated: 2 days ago
 60
0 
OmniMovement
Makes ground movement speed consistent in all directions (forward, strafe, backward, diagonals, and slide strafe).
Last updated: 2 days ago
 53
0 
SalvoMacro
Configurable auto-fire for the wingsuit rocket salvo, with optional targeting model suppression and lock-release behavior.
Last updated: 2 days ago
 48
0 
KeepContraband
Keep cleansed Contraband permanently and adds a 5% chance for Exotic world drops outside Ouroboros to be replaced with eligible Contraband.
Last updated: 4 days ago
 47
0 
NoScreenshake
Configurable screenshake from 0% to 200%. Default 0% removes all shake (weapons, explosions, effects, vehicles, slide). Configured via ModSettingsMenu (F10) — changes apply instantly.
Last updated: 2 weeks ago
 47
1 
ControllerSensitivityFix
Decouples controller sensitivity from framerate for consistent look speed at any FPS. Controller rotation speed now stays the same whether you're at 30, 60, 120, or any framerate.
Last updated: 2 weeks ago
 45
1 
BetterMouseCursor
Custom cursor framework that also fixes the controller cursor flicker. Built-in clean arrow or your own PNG, with live-configurable size and hotspot.
Last updated: 2 weeks ago
 43
0 
RandomizerModifiers
Re-enables the disabled Split Personality and Butter Fingers mission modifiers (randomize employee and weapons on revive).
Last updated: 2 days ago
 41
0 
AimAnyTime
Aim while reloading, sliding, and sprinting — with visible reload animations while ADS.
Last updated: 2 days ago
 39
0 
PrideHUD
Replaces every image in your HUD with a pride flag. Pick one from the dropdown in ModSettingsMenu (F10).
Last updated: 2 weeks ago
 39
0 
PrideUI
Cycles your UI color through pride flag colors. Pick a flag from the dropdown in ModSettingsMenu (F10).
Last updated: 2 weeks ago
 36
0 
PrideTerrain
Every terrain texture layer is replaced with a randomly assigned pride flag. The whole planet.
Last updated: 2 weeks ago
 36
0 
PrideEnemies
Every enemy is textured with a randomly assigned pride flag.
Last updated: 2 weeks ago