Mods that depend on BepInExPack
An articulated Alex el Laeon player model and selectable suit for Lethal Company.
Last updated: a day ago
this mod was made for a few of my friends
Last updated: 5 days ago
A curse that makes players Shrink over time.
Last updated: a day ago
A mod pack for lethal company by the NESA morons
Last updated: 6 days ago
Simple in-game text chat for SULFUR Together.
Last updated: 3 days ago
游戏屏幕下方滚动显示致命公司技巧提示,按分号键;开关/< >切换/10秒自动轮播/死亡弹窗/优先展示未读技巧。适合带新手,无需反复口头教学。
Last updated: 13 hours ago
Shrink the floating name and guild text above characters, with separate sizes for sims, NPCs and yourself.
Last updated: 3 days ago
Small mod to extend 3 of the upgrades much, much higher than they're supposed to be
Last updated: 3 days ago
Custom HEX colours for both player character and forklift, networked across all modded clients.
Last updated: 10 hours ago
Configure individual gameplay timers in Crashout Crew. Independently adjust shift duration, truck patience, respawn delay, warehouse speed, and more.
Last updated: a day ago
Developer overlay quality of life: the free camera keeps the view direction and Escape closes the F3 menu.
Last updated: a day ago
Joke bumper stickers on the back of your ship. Cosmetic, client-side, registers as mod_local.
Last updated: a week ago
Performance fix for LethalEscapeUpdated: adds a per-enemy cooldown to AIBridge.RequestTransition so enemies that can't reach an exit stop re-pathing and log-spamming every frame. Cuts the lag and thousands of log lines on tricky-navmesh moons.
Last updated: 2 hours ago
SoundAPI Version: Replaces EyelessDog sounds with the Dogejiao Sound.
Last updated: 10 hours ago
Highlights on the map which branch matches the Inscryption event's secret code, so the code is actually usable. Configurable cue, from a barely-there tint to an unmissable marker.
Last updated: 2 days ago
Adds Restart Ring to the pause menu outside combat, undoing shop purchases, event choices and path picks back to the end of your last battle. Battles you already won stay won.
Last updated: 2 days ago
Displays unit levels on the summary screen and the tavern damage meters
Last updated: 2 days ago
Buffs the lowest-scoring player with configurable health, speed, jump power, and extra jumps. Host-controlled and multiplayer synced.
Last updated: 16 hours ago
Adds a third Hybrid state to the in-battle forge toggle: forges as normal, but spends no Forge Points on cheap swarm units. Skips Morsels, Imps and Whelps by default, and the list is configurable.
Last updated: 2 days ago
Warns you before a shop reroll leaves you broke: a badge on the reroll button, then a confirmation dialog, whenever it would drop your gold below a configurable per-shop threshold.
Last updated: 2 days ago