Mods uploaded by girthy_mods
Up to 8 wizards (configurable to 16) in The Spell Brigade. Enemies, elites, revives and objectives scale with party size, plus configurable extra bosses.
Last updated: 29 minutes ago
Pick any spell as your wizard's starting spell, including spells no wizard starts with. Only changes your wizard; friends don't need it. Works with MoreWizards.
Last updated: 3 hours ago
A third infusion for your spells. Once a spell has two elements, a later level-up offers a third: its effect stacks on top of the pair on every hit. Works with MoreWizards.
Last updated: 30 minutes ago
Revives refill over time back to the number your run started with, using the game's own revive timer. Only the host needs it. Works with MoreWizards.
Last updated: 30 minutes ago
Save a run and continue it after quitting, a crash or a restart. Save from the pause menu (plus autosave each wave), resume from the lobby. Solo and multiplayer.
Last updated: 30 minutes ago