Mods uploaded by girthy_mods

 13
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MoreEvents
Six new in-run events: Bounty, King of the Hill, Golden Swarm, Escort the Fungus, Cursed Ground and Elite Gauntlet, with their own banner, rings, markers and rewards.
Last updated: 2 hours ago
 21
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BiggerMap
Experimental: a bigger arena in every realm. The border ring, scenery, objectives and props spread out, and enemy pathing is rebuilt. Everyone needs it; the host's size is used.
Last updated: 38 minutes ago
 8
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RealmMix
Enemies, elites and bosses from all four realms show up in every run. Only the host needs it.
Last updated: 2 hours ago
 12
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DamageMeter
A live damage meter: each player's DPS, total and share of the party's damage, broken down by spell. Works in single player and multiplayer.
Last updated: 2 hours ago
 17
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MoreSpellSlots
Equip more than 4 spells. Extra spell shops appear after the last normal one, and the spell bar grows to fit. The host's settings apply to everyone.
Last updated: 38 minutes ago
 16
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UncappedUpgrades
Removes the limits on stat upgrades in the level-up shop (damage, spell size, cast speed, luck, crit, health...), or raises them. The host's settings apply to everyone.
Last updated: 2 hours ago
 31
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RunSaves
Save a run and keep playing it across sessions: autosave every wave plus Save Run in the pause menu, resume from the lobby after quitting, a crash or a restart. Solo and multiplayer.
Last updated: 2 hours ago
 38
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TripleInfusion
A third infusion for your spells. Once a spell has two elements, a later level-up offers a third: its effect stacks on top of the pair on every hit. Works with MoreWizards.
Last updated: 2 hours ago
 34
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ReviveRegen
Revives refill over time back to the number your run started with, using the game's own revive timer. Only the host needs it. Works with MoreWizards.
Last updated: 2 hours ago
 37
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StarterSpells
Pick any spell as your wizard's starting spell, including spells no wizard starts with. Only changes your wizard; friends don't need it. Works with MoreWizards.
Last updated: 2 hours ago
 68
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MoreWizards
Up to 8 wizards (configurable to 16) in The Spell Brigade. Enemies, elites, revives and objectives scale with party size, plus configurable extra bosses.
Last updated: 2 hours ago