ibfleming-Fimbulwinter_Lite icon

Fimbulwinter Lite

Server-side-first QoL for Valheim 1.0. Most of the QoL runs on the dedicated server so clients stay near-vanilla.

Last updated a day ago
Total downloads 413
Total rating 1 
Categories Modpacks Tweaks Server-side AI Generated Deep North Update
Dependency string ibfleming-Fimbulwinter_Lite-2.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1
shudnal-ConditionalConfigSync-1.0.8 icon
shudnal-ConditionalConfigSync

Shared config synchronization and server policy library for Valheim mods. Installed as a dependency and compatible with Jotunn and ServerSync.

Preferred version: 1.0.8
ValheimModding-Jotunn-2.30.0 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.0
Vapok-AdventureBackpacks-2.0.4 icon
Vapok-AdventureBackpacks

A Valheim Mod to add a catalogue of Adventuring Backpacks to the Game. These packs will grow and become more useful as the game progresses.

Preferred version: 2.0.4
shudnal-MyLittleUI-1.2.19 icon
shudnal-MyLittleUI

Bunch of little UI tweaks. Tooltips for production timers, player status, items. Custom chest names, buff list, multicraft, weather forecast, crafting sorting, filtering and so on.

Preferred version: 1.2.19
shudnal-ExtraSlots-1.2.6 icon
shudnal-ExtraSlots

More inventory slots dedicated for equipment, food, ammo and misc items. Extra utility slots. Quick slots. Custom slots API. Player inventory resize. Gamepad friendly. Slot obtaining progression.

Preferred version: 1.2.6
Toxo-CraftFromChests-0.4.0 icon
Toxo-CraftFromChests

Craft, build, and fuel smelters/kilns using materials from nearby chests, without moving them into your own inventory. Also fixes the crafting/building UI to show the correct available amount.

Preferred version: 0.4.0
Neobotics-HUDCompass-1.2.0 icon
Neobotics-HUDCompass

A Heads Up Display compass with map pins and dynamic markers for Ships, Carts and Portals

Preferred version: 1.2.0
JoelOliMclean-NoRainDamage-1.3.0 icon
JoelOliMclean-NoRainDamage

Valheim 1.0 Release Support!

Preferred version: 1.3.0
korCaptain-NullReferenceFix-1.0.20 icon
korCaptain-NullReferenceFix

Fixes recurring NullReferenceException crashes and log spam: ZNetScene.RemoveObjects, AzuCraftyBoxes stale containers, EnemyHud mod conflicts, TMP missing-font warnings, and TMP missing-glyph warnings for non-Latin scripts (KR/JP/CN/AR/etc).

Preferred version: 1.0.20
JereKuusela-Server_devcommands-1.113.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.113.0
Crystal-DeathPenalty-1.3.1 icon
Crystal-DeathPenalty

Allows tweaking death related values such as skill loss amount.

Preferred version: 1.3.1
cjayride-RecycleItemsIntoParts-1.7.3 icon
cjayride-RecycleItemsIntoParts

Fork of aedenthorn/DiscardInventoryItem. Recycle items into lesser parts. Drag and press [Delete]. Updated for Valheim 1.0.

Preferred version: 1.7.3
ComfyMods-Gizmo-1.16.0 icon
ComfyMods-Gizmo

Comfy version of Gizmo.

Preferred version: 1.16.0
Searica-Extra_Snap_Points_Made_Easy-2.1.0 icon
Searica-Extra_Snap_Points_Made_Easy

Quality of life building mod that adds snap points to most vanilla pieces and allows you to manually select snap points for the piece you are placing and the piece you are snapping to. Also has a snap to world grid mode.

Preferred version: 2.1.0
Ostrix-AdvancedTerrainModifiersCompatible-1.4.8 icon
Ostrix-AdvancedTerrainModifiersCompatible

Maintained AdvancedTerrainModifiers compatibility fork for current Valheim, Jotunn and EpicLoot.

Preferred version: 1.4.8
Zenox-ServerConnect-1.0.7 icon
Zenox-ServerConnect

Adds a one-click main menu button that connects straight to a configured server address and password, skipping the server browser.

Preferred version: 1.0.7
ArgusMagnus-ServersideQoL-2.0.10 icon
ArgusMagnus-ServersideQoL

Serverside-only QoL mod, compatible with vanilla/console (e.g. XBox, PS, Switch) clients. Stack player inventories into chests, generated portal hub, auto-sort chests, refuel smelters from containers, infinite building/farming stamina and much more

Preferred version: 2.0.10
ArgusMagnus-ServersideQoL_AutoStore-2.0.8 icon
ArgusMagnus-ServersideQoL_AutoStore

Automatically put dropped items and items in player inventories into nearby containers

Preferred version: 2.0.8
ArgusMagnus-ServersideQoL_ContainerSizes-2.0.8 icon
ArgusMagnus-ServersideQoL_ContainerSizes

Make all container inventory sizes configurable and optionally let the grow infinitely if the contain only one item type

Preferred version: 2.0.8
ArgusMagnus-ServersideQoL_AutoProcess-2.0.0 icon
ArgusMagnus-ServersideQoL_AutoProcess

Automatically feeds processing stations such as smelters, kilns, windmills, shield generators, etc. from nearby containers

Preferred version: 2.0.0
ArgusMagnus-ServersideQoL_LetItFloat-2.0.4 icon
ArgusMagnus-ServersideQoL_LetItFloat

Lets all sinking items float by putting them into cargo crates when they sink too deep

Preferred version: 2.0.4
ArgusMagnus-ServersideQoL_JustSleep-2.0.0 icon
ArgusMagnus-ServersideQoL_JustSleep

Allow players to vote to sleep and skip the night when at least one player is in bed

Preferred version: 2.0.0
ArgusMagnus-ServersideQoL_MultiplayerTweaks-2.0.0 icon
ArgusMagnus-ServersideQoL_MultiplayerTweaks

Various multiplayer tweaks. Networking options which help reduce the experienced effects of lag. Force map player pins to always be on.

Preferred version: 2.0.0

README

Fimbulwinter Lite 2.0.0 - server-side-first QoL for Valheim 1.0

A ground-up rebuild of the pack for Valheim 1.0 "Deep North", built on two rules:

  1. Zero Azumatt mods. None of the nine in the old pack have shipped a 1.0 build.
  2. If the server can do it, the server does it. Players install as little as possible.

25 packages, down from 58. Every package verified against the Thunderstore API as published on/after 2026-09-09 (Valheim 1.0.0). One exception to "server-side-first": Jotunn and Vapok-AdventureBackpacks run on both sides -- see "AdventureBackpacks" below.

Upgrading from 1.x? Read this first

This is not an incremental update. 2.0.0 is a ground-up rebuild for Valheim 1.0, and the mod list has almost nothing in common with 1.4.4 -- every Azumatt mod is gone, Jotunn-dependent mods were rebuilt or dropped, and most of the pack's QoL now runs server-side instead of client-side. If you're coming from an existing 1.x world:

  • Back up your world and character saves before updating. Removed mods (SmartSkills, TargetPortal, Seasons, and everything Azumatt) mean settings and item data tied to them won't carry over cleanly.
  • Starting a fresh world is the safer path if you can. A 1.x save will still load, but expect some visual/behavioral rough edges from mods that no longer exist.
  • Every connecting player needs the new pack, no partial installs. Vapok-AdventureBackpacks requires an exact mod match on both client and server (see "AdventureBackpacks, and why it's required" below) -- a player still on 1.x, or missing that one mod, cannot join.

Installation

Via Thunderstore / r2modman or the Thunderstore Mod Manager (recommended): search "Fimbulwinter Lite" and install/update like any other modpack. Dependencies resolve automatically.

Manual .r2z import: if you were handed a .r2z profile file directly, open r2modman -> Profiles -> Import/Update -> From file -> select the file -> Import as new profile (or Update existing, if you're updating a profile that already has this pack).

Hosting the dedicated server: see "For server admins" below.

The split

Only 18 packages reach players. The other 7 live on the dedicated server and are excluded from the client profile automatically.

Client (18)

Package Version Role
denikson-BepInExPack_Valheim 5.4.2350 loader
ValheimModding-YamlDotNet 16.3.1 library
shudnal-ConditionalConfigSync 1.0.8 server-enforced config
ValheimModding-Jotunn 2.30.0 library -- both sides, see "AdventureBackpacks"
Vapok-AdventureBackpacks 2.0.4 tiered biome backpacks -- required for every player, see below
shudnal-MyLittleUI 1.2.19 tooltips, production timers, chest preview, multicraft, weather
shudnal-ExtraSlots 1.2.6 equipment + quick slots
Toxo-CraftFromChests 0.4.0 craft/build/fuel from nearby chests
Neobotics-HUDCompass 1.2.0 compass bar
JoelOliMclean-NoRainDamage 1.3.0 no weather decay on builds
korCaptain-NullReferenceFix 1.0.20 stability
JereKuusela-Server_devcommands 1.113.0 admin console on a dedicated server (see below)
Crystal-DeathPenalty 1.3.1 tunes skill loss on death
cjayride-RecycleItemsIntoParts 1.7.3 recycle items into parts (drag + Delete)
ComfyMods-Gizmo 1.16.0 free build-piece rotation on all three axes
Searica-Extra_Snap_Points_Made_Easy 2.1.0 extra snap points, manual/grid snapping
Ostrix-AdvancedTerrainModifiersCompatible 1.4.8 square hoe/cultivator tools, radius + hardness scroll, precision raise, terrain reset
Zenox-ServerConnect 1.0.7 one-click main-menu connect button

Server only (7) - players install none of these

Module Version Replaces
ArgusMagnus-ServersideQoL 2.0.10 (suite core)
_AutoStore 2.0.8 auto-pickup, auto-sort, stack-to-chest
_ContainerSizes 2.0.8 bigger chest grids
_AutoProcess 2.0.0 auto-feed smelters/kilns from nearby chests
_LetItFloat 2.0.4 items float instead of sinking
_JustSleep 2.0.0 majority-vote sleep skip
_MultiplayerTweaks 2.0.0 desync fixes (ownership assignment)

Server-authoritative and works with unmodded and console clients, so none of it costs a player anything to install.

AdventureBackpacks, and why it's required

Six biome-tiered backpacks, each an equipped item (not an inventory slot -- see the caveat below) that adds carry capacity at a movement-speed cost:

Tier Biome Station Perk
Satchel Meadows Workbench --
Rugged Backpack Black Forest Forge --
Bloodbag Wetpack Swamp Forge Waterproof (no "Wet" debuff)
Arctic Sherpa Pack Mountain Forge Frost/Cold Resistance
Lox Hide Knappsack Plains Forge --
Explorers Wisppack Mistlands Black Forge Built-in Demister + Slow Fall

Each tier has 4 upgrade levels at its crafting station (bigger grid each time) -- upgrade what you have before jumping to the next biome's tier. Every tier costs -15% movement speed while worn, and halves the weight of its own contents (0.5x weight multiplier) -- that trade-off is the balance, not a bug.

Keys: I opens/closes the equipped backpack; the backpack also opens automatically alongside your main inventory. Y quick-drops it (detach and drop behind you). L toggles the Wisppack's Demister in Mistlands.

Caveat: it occupies the Cape/Shoulder slot, not a separate dedicated slot -- you cannot wear a backpack and a cape at the same time. The mod's own item data confirms this (backpacks are typed as capes internally). There's no config option to change this; the Arctic Sherpa Pack's own Frost/Cold Resistance perk exists specifically to compensate for the cape-based cold resistance you'd otherwise lose.

Why this one requires every player to match exactly: unlike the rest of this pack, AdventureBackpacks enforces itself on both client and server with built-in version checking -- a mismatched or missing install is rejected on connect, not silently degraded. If you're setting up a server yourself, this is the one mod you cannot make optional.

One-click server connect (Zenox-ServerConnect)

Adds a button above "Start Game" on the main menu that connects straight to a configured server address and password, skipping the server browser.

Its config holds a real address and password in plain text and is never part of this repository or the shared .r2z. BepInEx/config/zenox.serverconnect.cfg generates its own placeholder defaults (127.0.0.1:2456 / changeme) the first time it runs -- fill in the real values yourself, in your own profile, after installing.

For server admins

make profile                 # build the client .r2z from thunderstore.toml
bash scripts/deploy.sh full  # push mods + config to a Pelican-panel dedicated server

scripts/deploy.sh talks to the Pelican panel Client API (.env: PANEL_URL, PELICAN_CLIENT_KEY, SERVER_ID) and needs .env filled in from .env.example. server/fimbulwinter-lite-egg.yaml is a self-contained Pelican egg (Valheim + BepInEx only; mods/config reach the server exclusively through deploy.sh).

Why Server_devcommands is required

Vanilla gates every cheat command behind Terminal.IsCheatsEnabled(), which requires the caller to be the server -- a connected player on a dedicated server never is, so god/fly/debugmode are rejected regardless of adminlist.txt (being an admin grants kick/ban, not client cheats). Server_devcommands patches that gate and must be installed on both sides: the console it patches is client-side, permissions are enforced server-side.

ServersideQoL tuning

The suite ships mostly inert by default -- values below are what this pack turns on.

Module Setting Value Why
AutoStore AutoPickup true off by default -- the headline feature
AutoStore AutoPickupRange 20
AutoStore StackInventoryIntoContainersEmote -2 (any emote) most reliable across crossplay
AutoStore AutoSort true
AutoProcess FeedFromContainersRange 15 default of 4 is uselessly tight
AutoProcess CapacityMultiplier / TimePerProductMultiplier 1 / 1 no smelting speed/capacity cheats
JustSleep RequiredPlayerPercentage 51 majority rather than unanimous
MultiplayerTweaks AssignInteractablesToClosestPlayer, AssignMobsToClosestPlayer, AssignShipsToCaptain true desync fixes
MultiplayerTweaks ForcePlayerMapPin false left vanilla -- a visibility change, not a fix
ContainerSizes wood 5x3, reinforced 6x5, blackmetal 8x6, karve 4x2, longship 6x4

Untouched, still vanilla: personal chest, barrel, cart, wardrobe, grausten chest, Ashlands ship, pots and gifts. The infinite-expanding + container variant is not used anywhere in this pack.

Crystal-DeathPenalty tuning

config/dev.crystal.deathpenalty.cfg, all four keys server-enforced (change via deploy.sh configs).

Key Value Vanilla
SkillLossPercent 2 5
MercyEffectDuration 600 600
SafetyEffectDuration 50 50
ResetLevelProgress true true

Vanilla's 5% compounds harshly on this pack's combat-hard preset; 2% keeps death meaningful without being crushing (a level-30 skill loses roughly half a level per death).

cjayride-RecycleItemsIntoParts

Drag an item onto the cursor and press Delete to recycle it into its crafting materials. Config at config/cjayride.RecycleItemsIntoParts.cfg, shipped at mod defaults (100% resource return, coins excluded, consumables/trophies/shards included).

It needs some resolvable recipe to act -- raw materials and recipe-less drops just print "Cannot be recycled or unknown recipe" and are left alone. There's no "delete anything, return nothing" option.

Keyboard Shortcuts

Key Mod Action Context
Alt + Z / X / C / V ExtraSlots Quick slots 1-4 Anywhere
Alt + U ExtraSlots Quick slot 5 Anywhere
Alt + Y ExtraSlots Quick slot 6 Anywhere
Alt + 1 / 2 / 3 ExtraSlots Ammo slots 1-3 Anywhere
Alt + Q / E / R ExtraSlots Food slots 1-3 Anywhere
Alt (hold) ExtraSlots Drag item between equipment slots Inventory open
J HUDCompass Toggle the compass bar Anywhere
Delete RecycleItemsIntoParts Recycle the item on the cursor Inventory open
LeftShift (hold) + scroll Gizmo Rotate piece on X axis Build mode, hammer
LeftAlt (hold) + scroll Gizmo Rotate piece on Z axis Build mode, hammer (terrain tools use this key for ATM instead)
G / T Gizmo Reset selected axis / reset all axes Build mode
` (BackQuote) Gizmo Cycle rotation mode (default / roof / local-frame) Build mode
P Gizmo Copy targeted piece's rotation Build mode
PageUp / PageDown Gizmo Snap divisions +/- Build mode
B ExtraSnapPointsMadeEasy Toggle Manual+ snap mode Build mode
CapsLock ExtraSnapPointsMadeEasy Toggle Manual snap mode Build mode
F11 / F4 ExtraSnapPointsMadeEasy Toggle grid snap / cycle grid precision Build mode
Q / E ExtraSnapPointsMadeEasy Iterate placing / targeted snap points Manual snap modes
LeftAlt (hold) + scroll AdvancedTerrainModifiers Change tool radius Hoe / cultivator / shovel
LeftControl (hold) + scroll AdvancedTerrainModifiers Change tool hardness Hoe / cultivator / shovel
I AdventureBackpacks Toggle equipped backpack Anywhere
Y (bare) AdventureBackpacks Outward quick-drop the backpack Anywhere
L AdventureBackpacks Toggle Demister (Explorers Wisppack only) Mistlands
O Server devcommands Admin bundle: debugmode + nocost + god Admins only
K Server devcommands Admin fly toggle Admins only

Free keys for future additions: U (bare), F3, F6, F7, F8, F10. Rationale for every moved bind (and why some near-misses aren't actually conflicts) is in docs/DECISIONS.md.

Old pack -> new pack

Dropped (no 1.0 build) Replaced by
AzuAutoStore ServersideQoL_AutoStore (server)
AzuContainerSizes ServersideQoL_ContainerSizes (server)
AzuCraftyBoxes Toxo-CraftFromChests
AzuExtendedPlayerInventory shudnal-ExtraSlots
AzuHoverStats MyLittleUI (tooltips)
AAA_Crafting MyLittleUI (multicraft)
Recycle_N_Reclaim, Quick Stack Store Sort Trash cjayride-RecycleItemsIntoParts + _AutoStore
AzuAreaRepair, AzuMiscPatches nothing -- dropped
MultiUserChest nothing -- only an unofficial rebuild exists
SleepSkip ServersideQoL_JustSleep (server)
AutomaticFuel ServersideQoL_AutoProcess (server)
Venture Floating Items ServersideQoL_LetItFloat (server)
NetworkTweaks, TimeoutLimit ServersideQoL_MultiplayerTweaks (server)
TeleportEverything vanilla -modifier portals casual -- no mod needed
Gizmo, ExtraSnapPointsMadeEasy, AdvancedTerrainModifiers same/forked mods, 1.0 builds
AdventureBackpacks same mod, 1.0 build

What you lose, honestly

Gone for good: AzuAreaRepair (no 1.0 build) and MissingPieces (has one, but writes custom prefabs into the world -- removing it later leaves holes in existing builds). Also dropped: ProjectileTweaks, ShieldBash, SmartSkills, Seasons, TargetPortal, SpeedyPaths, StumpsAreOneHp, LocalizationCache, Groups, VNEI, ConfigurationManager, PlantEverything/PlantEasily/MassFarming.

Verified 1.0-ready, available as one-line adds

Left out to keep the count down, but all confirmed updated as of this release:

Advize-PlantEverything       = "1.21.1"  # plant every resource
Advize-PlantEasily           = "2.2.0"   # grid planting
Crystal-DigDeeper            = "1.3.0"   # deeper digging
shudnal-ConfigurationManager = "1.1.18"  # in-game config editor (+ JsonDotNET)
MSchmoecker-VNEI             = "0.17.6"  # item browser (pulls in Jotunn)
ArgusMagnus-ServersideQoL_ContainerSigns    = "2.0.4"  # chest labels
ArgusMagnus-ServersideQoL_PortalProgression = "2.0.0"  # ores by boss progress, mutually exclusive with `portals casual`

Credits

Fimbulwinter Lite bundles the work of a lot of mod authors. Thank you, in package order:

denikson & the BepInEx team, ValheimModding (Jotunn, YamlDotNet), shudnal (ConditionalConfigSync, MyLittleUI, ExtraSlots), Toxo (CraftFromChests), Neobotics (HUDCompass), JoelOliMclean (NoRainDamage), korCaptain (NullReferenceFix), JereKuusela (Server_devcommands), Crystal (DeathPenalty), cjayride (RecycleItemsIntoParts), ComfyMods (Gizmo), Searica (Extra_Snap_Points_Made_Easy), Ostrix (AdvancedTerrainModifiersCompatible), Zenox (ServerConnect), ArgusMagnus (ServersideQoL and its modules), Vapok (AdventureBackpacks).

Every mod here is redistributed unmodified, resolved from Thunderstore at build time -- this repo ships only the configuration tuned for this pack. See each mod's own Thunderstore page for its license and full credits.