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Mods uploaded by sighsorry
Mod brings old MMORPG's equipment enchantment experience to Valheim
Last updated: 2 months ago
Diving underwater with configurable controls, Fast Swim, surface/midwater stamina regen, and depth drain. Configured creatures can chase and navigate underwater. Includes water combat/equipment, localized key hints, and improved underwater visuals.
Last updated: 2 days ago
Custom equipment/quick slots, multicraft, progressive rows, keep-on-death, favorites, scrollable tooltips, crafting grid/search/sort, container stack/restock/sort, item comparison and controller support. Compatible with EpicLoot and Jewelcrafting.
Last updated: 2 days ago
Adds bottles that contain miniature versions of ships, carts, and portals. You can use a single bottle to build the full-size piece.
Last updated: 8 months ago
Simple Tidy and Unique Ward to protect your base from other players without pushing them out. Auto closing doors within ward area. Best to use with Guild mod.
Last updated: a month ago
Makes resistances and weaknesses stack additively, with configurable modifier values, player minimum damage caps, fall damage tuning, and visible adm_ status effects with icons, percent labels, and clearer tooltip/compendium info.
Last updated: 2 weeks ago
Fix location problem with Monstrum mods and Monsterlabz
Last updated: 2 months ago
You can place Modded Foods with ServingTray!
Last updated: 2 months ago
All-in-one construction mod with blueprints, blueprint shop to trade blueprints, area save/dismantle, adjustable dvergr circlet light attached to buildcamera and placement helpers
Last updated: 3 weeks ago
Faster loading with large size mods by caching asset bundles
Last updated: 2 months ago
Server-synced spawn and loot control for Valheim: tune creature drops, object loot, pickables, trees, rocks, spawners, and world SpawnSystem rows with stacked drops, trophy scaling, VNEI display data, references, and location-scoped rules.
Last updated: a day ago
Dvergr circlet light to detached build camera. Cozy/comfort-based restrictions to Build Camera usage and item pickup
Last updated: 3 months ago
Chain attack combo on trees, Configurable chop damage per axe type, Immersive tree health UI, Supress lunge distance while chopping
Last updated: 2 months ago
Use your fishing rod's secondary attack to cast multiple lines. Your fishing rod includes a fishing bag for fish and bait, and higher Fishing skill improves bite chance, bag capacity, and bag weight reduction.
Last updated: a day ago
Shows undiscovered recipes and build pieces as masked previews without early unlocks. Reveals known materials/station info gradually, blocks crafting and placement until learned, with synced discovery/blacklist configs and notification controls.
Last updated: a day ago
Protects thrown spears from disappearing on long throws and adds a `!myspear` chat command to pin tracked spears on the map. Also removes deathpins when tombstones are recovered.
Last updated: a month ago
Unlocks extra inventory rows progressively as players discover configured milestone items, with server-synced progression settings and an optional hotbar row switcher
Last updated: 2 months ago
Pollination boosts honey and plant growth, rain speeds plant growth, hoe/cultivator ranges scale with grid views, pickaxes get scalable digging, scythes harvest all crops, and Farming skill scales mass planting, plant growth, and beehive capacity.
Last updated: a week ago
Console panel GUI with favorites, Expands vanilla itemsets command via YAML with EpicLoot and Jewelcrafting examples. Also adds learn/unlearn and clear-inventory commands, suppresses recipe unlock spam, removes equip delay and skill-up effects.
Last updated: a day ago
Automatically archiving Inactive-player structure and tamed animals per zone, zone bundle save/load/restore, player activity tracking, archive protection rules, per-zone WearNTear limits and terrain proxies that you can save in blueprints.
Last updated: a day ago
Standalone inventory actions split from InventorySlots mod: hold containers to quick stack/restock, favorite slots, sort inventories/containers, set restock limits, and trash selected items.
Last updated: 2 days ago
In-game training meter for practical damage(DPS) and XP testing.Configurable training dummy damage. Dummies can hunt players at night. Discourages unattended macro skill farming with smart stationary fatigue and per-skill gain/loss tuning.
Last updated: a week ago
Reduces network pressure and desync with adaptive ZDO scheduling, smarter ownership recovery, payload reduction, compression, and safe visual RPC filtering, all controlled by simple unified sliders.
Last updated: a month ago
Fix for the long-running Valheim bug where players, carts, or other floating objects can stay stuck in water/swimming/tarred state after leaving a liquid trigger, teleporting, changing scene, or moving below the old liquid surface height.
Last updated: a month ago