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Mods uploaded by sighsorry
Persistent raven hints, personal Compendium organization, and a configurable single-column status effect HUD with filtering. Client only.
Last updated: 2 weeks ago
Manage your Valheim server with approved mods, server-side characters, backups, player logs and Discord chat. Monitor suspicious activity, anticheat, run admin commands, schedule tasks, and offer quick connect, a custom logo in one plugin.
Last updated: a day ago
Restore zones, resources, terrain, and locations in your Valheim world on a schedule or with one command. Choose what to reset and protect bases with simple settings. Supports single-player, local hosts, and dedicated servers. Requires only BepInEx.
Last updated: a day ago
Client-side terrain tools for Infinity Hammer: two-point slopes, softer leveling, paint previews and paint-only reset. No extra menu buttons.
Last updated: a week ago
Make food matter with real spoilage, freshness-based stats, Iceboxes, up to 9 food slots, Chef's Choice bonuses, Full Course rewards, Cooking skill perks, bonus outputs, auto-eject cooking, faster fermentation, and clear station hover hints.
Last updated: a day ago
Repair gear with costs based on recipes in a compact vanilla UI with optional chest support. Level Crafting for free repairs, bonus items, and faster gear swaps. Alt+Use the incinerator to dismantle gear, reclaim materials, and clear unwanted loot.
Last updated: a day ago
Personal progression for Valheim multiplayer and co-op. Unlock weapons, armor, food, trader items, doors, boss summons and map icons with personal keys. Control raids and creature spawns by player progress. Includes server sync and custom item tiers.
Last updated: a day ago
Adds secure portal travel with a map for choosing destinations, Personal, Public, Invite, Clan and Tagged access modes, portal limits, Admin portals, GlobalKey gates, favorites, cooldowns, and optional cargo-weight Coin fares.
Last updated: 2 weeks ago
Build your Valheim clan with Leader, Officer, Member, and Guest roles, clan chat, a movable health HUD, private map pings, shared positions, custom emblems, and animated GIF emoji. Apply, invite, manage members, and stay connected across Valheim.
Last updated: a day ago
Feed creatures by hand to tame, grow, heal, and level them up. Capture and carry tames in Taming Orbs with creature icons, or automate feeding with Feed Barrels. Supports custom foods, modded creatures, stacked fed time, and riding improvements.
Last updated: 5 days ago
Add 32 combat modifiers and launch live boss hunt events across dungeons and the open world. Clone and configure creatures, attacks, AI, equipment, appearances, and textures; inspect resistances and scale difficulty by biome, distance, or preset.
Last updated: 14 hours ago
Last updated: a day ago
Startup and join profiling, optional acceleration, timeout protection, and reloadable log filtering
Last updated: a month ago
Turn tankards into useful gear: store meads inside them, drink stored meads on use, move while drinking, tune animation speed, cooldown reduction, buff duration, durability, recipes, and ValheimCuisine Goblet of Kings support with ServerSync.
Last updated: 3 days ago
Forsaken powers overhaul, abandoned boss despawns with offering refunds, altar details, radial Forsaken Power selection, duplicate summon prevention, personalized boss stones, and pressure on nearby tames.
Last updated: a day ago
Easy way to configure recipes, items, pieces and effects by organized reference system. Item cloning with visual tweaks and localization. Weight, stack, amount multiplier for items. Shows comfort group and value in hammer tab.
Last updated: a week ago
Exploration rewards for RuneStones and Vegvisirs: reveal weighted global map pins from pinless RuneStones, grant biome-based Vegvisir buffs with cooldowns.
Last updated: a month ago
Unlock and harness existing vanilla and modded prefabs with server-synced YAML policies, public Hammer access, admin-only debug groups, and safer prefab filtering. Use the Dvergr barrel as a fermenter and swap equipment with armor stands.
Last updated: 5 days ago
Adds secondary attacks for bows, staves, bombs, melee weapons, and Blood Magic, with auto presets, per-prefab overrides, summon tools, cooldown HUD, localization, and optional quickstep for knives and fist weapons.
Last updated: a day ago
Turns shields into active weapons. All you need is one shield. Shield strikes, throws, charges, projectile reflection, and block charges all follow real shield stats and blocking skill.
Last updated: a day ago
Tunes Therzie Warfare and WarfareFireAndIce weapon effects through server-synced YAML, assigning native effects to any prefab. Adds durability-based throwing axes, suppress health-scaled dot damage, and safer Chain Lightning.
Last updated: a month ago
Pollination boosts honey and plant growth, rain speeds plant growth, hoe/cultivator ranges scale with grid views, pickaxes get scalable digging, scythes harvest all crops, and Farming skill scales mass planting, plant growth, and beehive capacity.
Last updated: a day ago
Spawns configurable TerrainMistiles from changed terrain. They seek the edit, detonate, and reset player-made height/paint changes while preserving world/location terrain. Tune biome chance, interval, radius, health, color, and base protection.
Last updated: 2 weeks ago
Standalone inventory actions split from InventorySlots mod: hold containers to quick stack/restock, favorite slots, sort inventories/containers, set restock limits, and trash selected items with controller support
Last updated: 7 hours ago