Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Reduces Elite bulletsponge and makes their abilities more impactful.
Last updated: 16 hours ago
The Pokémon's Attack and Speed stats are halved until it gets going.
Last updated: 20 hours ago
Four new shrines: duel your own Reflection, gamble items at Corruption, slay the Swarm, or betray your friends in The Invasion (multiplayer). At least one every stage. Bugs or ideas: message Jerelo on Discord.
Last updated: a day ago
Replaces Gold Chest on Repurposed Crater with a boss, like on Siren's Call.
Last updated: a day ago
A Minecraft-inspired finale: a stage-5 portal to The End. Shatter the Summoning Crystals to wake the Ender Dragon. Shulkers, Endermites, Endermen, an Obsidian Warden, 6 End items (Elytra!) and an Ender Dragon skin. Bug reports on Discord: Jerelo.
Last updated: a day ago
[PRE 1.0.0 Reuploaded with permission] Improved Voidling fight with some extras. Configurable. Fixed for AC.
Last updated: a day ago
A reworked Mithrix fight that uses new mechanics. Configurable.
Last updated: a day ago
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Tweaks
Artifacts
Enemies
Skins
Mods
Items
Audio
Skills
Player Characters
Language
Alloyed Collective
Seekers of the Storm Update
Survivors of the Void
Last updated: a day ago
Revival of Nuxlars EnemiesPlus
Last updated: a day ago
Finer control over DLC and other content. Vote on, and combine individual categories in the lobby.
Last updated: a day ago
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: 2 days ago
Mission accomplished. The survival rate was 4% and valuable human resources were lost, but that is war.
Last updated: 3 days ago
Brings back a few guys lost on the way here.
Last updated: 3 days ago
From this day on, the Belmont clan will hunt the night
Last updated: 3 days ago
A difficulty mod that adds 22 new skills for enemies to use. Updated for Hallowed Concepts!
Last updated: 3 days ago
A content expansion that adds a variety of unique and high quality content including survivors, enemies, interactables, and more.
Last updated: 3 days ago
Creative / sandbox menu (F2): give any item or equipment, spawn monsters and interactables, god mode, fly, noclip, no cooldowns, stat multipliers, stage select and more.
Tools
Skills
Maps
Player Characters
Tweaks
Items
Enemies
Artifacts
Client-side
Server-side
AI Generated
Gamemodes
Last updated: 3 days ago
Reworks Halcyonite to be a bit harder
Last updated: 3 days ago
Full Elite Overhaul! V1.2: Now includes all Common Elites!
Last updated: 2 weeks ago
Satoru Gojo as a playable survivor: steerable Blue and Red, Hollow Purple, flight, Unlimited Void
Last updated: 2 weeks ago
Adds a new miniboss tier enemy that replaces Greater Wisps in certain stages.
Last updated: 2 weeks ago
Server-authoritative shared pinned pings, player-scoped cleanup, and party item ownership counts.
Last updated: 2 weeks ago
BETA: A configurable Risk of Rain 2 utility menu with run controls, multiplayer recovery, spawners, presets, saved runs, markers, loadouts, and performance tools.
Last updated: 2 weeks ago