Mods that depend on BepInExPack IL2CPP

 479
0 
Binus
Replaces the nose on every character with a model of your choosing. Ships with one, and takes any Wavefront .obj. The nose still animates while you talk. Only you see it.
Last updated: 2 months ago
 478
1 
MapParachute
Lift the map over your head and jump off a cliff. - /r/bigwalkmodding
Last updated: a month ago
 477
0 
ShipyardDiscardChangesFix
[OBSOLETE] Use this when your shipyard discard changes ain't discarding
Last updated: a year ago
 476
0 
TargetToggle
Adds a configurable hotkey to switch between Closest Enemy and Smart Aim in real time, with a visible indicator on the HUD at the bottom right.
Last updated: 6 months ago
 475
3 
FlatWalk
Gives players a flat, hand-drawn appearance like in Big Walk's promotional art.
Last updated: 3 weeks ago
 474
0 
Beacon
Ping what you are looking at. Middle click drops a marker in your colour that everyone sees, sticks to people and pets, and shows through walls.
Last updated: 2 months ago
 467
2 
BigFirework
Host-synchronized sky firework shows, interactive launcher pads and cinematic night transitions for Big Walk.
Last updated: a week ago
 457
0 
BackToWork
Workers back where they belong: food stalls get sellers, empty jobs get filled, black markets and weapons dealers stay at work and are manned around the clock, and fewer toilet breaks.
Last updated: 3 days ago
 457
2 
Nivalis Tracked Quests HUD
Show pinned quests on the HUD, compass and map, with optional business reminders and shared Mods settings.
Last updated: a week ago
 457
1 
MasterList
Adds an MLIST button to the City Hall Citizens Database cruncher that reveals record data for every citizen (photo, address, job, prints and more) in one click. Configurable.
Last updated: 3 months ago
 456
0 
TrailMarkers
Adds cairns, airsticks, and glowpuck markers that don't break immersion.
Last updated: 2 months ago
 450
0 
UnlockEverything
By yasi
One-time progression unlocker: completes all challenges, maxes permanent upgrades, grants gold, and saves the result.
Last updated: 3 months ago
 447
0 
IconPack
106 items get their own inventory icon instead of the plain cube or a shared stand-in: every gun, each ammunition type and casing, knives, shoes, tools, mugs, instruments and much more.
Last updated: 3 days ago
 443
0 
HUDToggle
Press \ to toggle the HUD for when you want to get your screenshot game on!
Last updated: a year ago
 439
0 
BigWalkVelocity
Displays the player's current and top velocity in Big Walk.
Last updated: 2 months ago
 438
0 
AutoInterrogation
自动跳过特工的三个盘问小游戏。| Automatically skips the agent's three interrogation minigames.
Last updated: 6 months ago
 436
1 
BigSky
Atmospheric overhaul with adjustable rain, clouds, stars, a moon, ambient sounds, time control, and color grading.
Last updated: 2 weeks ago
 425
0 
EssentialShops
Every new city gets a Sync Clinic, a pawn shop and all three black market shops, even 2x2 cities, with more as the city grows. Every city keeps its City Hall, hotel and diner too.
Last updated: a day ago
 411
1 
Mantle
Climb and vault. Jump at a ledge and haul yourself onto dumpsters, crates, cars and vending machines, or vault over fences and railings.
Last updated: 2 weeks ago
 411
1 
CoralFlare
Increase the time flares last after being thrown.
Last updated: a year ago
 406
0 
Citizen File Popups
The citizen file popup now says what was added, not just that something was: "New in file: address, work hours, phone number".
Last updated: 3 days ago
 406
1 
DetectiveSquint
Hold Z to squint: your view zooms in smoothly so you can read signs, study faces and case windows from a distance.
Last updated: 2 weeks ago
 405
1 
BigDJ
Music mode for Big Walk. Stream music through proximity 3D or global Island Radio 2D with steady transmission, live VU meter, dry acoustics & DSP suppression.
Last updated: a week ago
 402
0 
LogCarryAmountFix
Makes the player able to pickup multiple logs, planks and stones. In short terms the mod increases Maximum carrying capacity of these items. Works in coop
Last updated: 5 days ago