Mods that depend on BepInExPack Mycopunk
Nerfs piercing and explosive damage that bypasses enemy shell armor to hit cores. Configurable structural armor falloff.
Last updated: 2 months ago
HUD alert when the rare ERROR REDACTED mission modifier appears on the mission board — even while you are mid-mission.
Last updated: 2 months ago
Toggle aim FOV zoom and all additive FOV punches (sprint, melee, dash, etc.) independently.
Last updated: 2 months ago
Tracks Incursion mission stats with a compact HUD: mission time, remaining time, floor, abominations killed, levers pulled, and door codes input.
Last updated: 2 months ago
Anti-Material Rifle — a heavy kinetic bolt-action sniper for Mycopunk. High single-shot damage, low capacity, single-round reload.
Last updated: 2 months ago
Live DPS meter HUD overlay using SparrohUILib. Shows current 1s DPS, average DPS, and peak DPS. Configurable colors, position, and hot-reloadable via ModSettingsMenu.
Last updated: 3 months ago
Sets resources and upgrade scraps cap to 99999
Last updated: 3 months ago
Randomly equips your favorited character, drop pod, and weapon skins (including gun crabs and constellations) when a mission starts.
Last updated: 2 months ago
Enables magnetic boots / wallrunning at all times.
Last updated: 2 months ago
Allow use of saxonite when out of Atlas oyster
Last updated: 11 months ago
Enhances Pesticide flamethrower with turbocharged range boost and damage scaling with enemy missing health.
Last updated: 2 months ago
Enhances Heaven's Fury smite behavior with increased frequency and area damage.
Last updated: 2 months ago
Tracks Amalgamation boss fight time with an on-screen timer from spawn to kill.
Last updated: 2 months ago
Translates Mycopunk's alien-language text to readable English. Toggle it on/off in-game via Sparroh's mod config menu.
Last updated: 3 months ago
Client-side HUD that shows your altitude above ground in meters.
Last updated: 2 months ago
Displays the distance to whatever you're aiming at in the center of the HUD.
Last updated: 2 months ago
Enhances Scout Laser Rifle Arc Lightning with chaining, turbocharge support, and updated upgrade text.
Last updated: 2 months ago
Configurable hold/toggle activation macros for incendiary, voltaic, and acid grenades.
Last updated: 2 months ago
Makes ground movement speed consistent in all directions (forward, strafe, backward, diagonals, and slide strafe).
Last updated: 2 months ago
Expands gear loadouts to 9 slots with paging, renaming, previews, custom icons, and equipped-slot highlighting.
Last updated: 2 months ago
Cold War Zombies-style controller aim assist: slowdown, rotational magnetism (strafing/ADS), and a fast snap. Activates when enemies are near your crosshair — no reticle-on-target required. Gamepad only. Configurable in ModSettingsMenu.
Last updated: 2 months ago
Adds employee-style skill trees to weapons and throwables. Spend shared skill points to unlock upgrades; gear level-ups grant skill points.
Last updated: 2 months ago
Shows a preview of boosted upgrade stat values when holding additional details on boostable upgrades.
Last updated: 2 months ago
Advanced upgrade filtering and customizable priority sorting for the gear details menu.
Last updated: 2 months ago