Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Restores game methods a REPO update removed, so mods built against the old signatures work again. A BepInEx preloader patch that re-adds the removed overloads and stops the MissingMethodException flood.
Last updated: a week ago
Makes Random Music Shop actually play its custom shop music in multiplayer. By TheMorningStar.
Last updated: a week ago
Stops the hard freeze on level load when the Size Matters mutator runs alongside Player Scaling. By TheMorningStar.
Last updated: a week ago
Loot safety net: guarantees a minimum valuable count on sparse maps, plus a watchdog that tops up loot if destroyed items would softlock the run. Respects no-loot mutators. Host-authoritative. By TheMorningStar.
Last updated: a week ago
A patch for Emergency Dice REPOED: fixes dice rolling (throw & E-key) and restores in-game chat messages showing which effect triggered, both broken in current R.E.P.O.
Last updated: a week ago
Extends Muz_tea's Free Bird mod so the song also plays during the racing minigame, not just the regular arena. Requires Free_Bird installed.
Last updated: a week ago
R.E.P.O.の日本語化とフォントの置き換え(v0.4.4対応のフォーク版)
Last updated: a week ago
Adds the Twilight Imperium board game boxes (TI4, Prophecy of Kings, Thunder's Edge) as valuables you can find, haul and sell. Scaled and weighted like the real thing.
Last updated: a week ago
Spawn any registered enemy on a hotkey, for testing. Pick an enemy from a REPOConfig dropdown and press the key to make it appear in front of you. Off by default; host or singleplayer only.
Last updated: a week ago
Lets sound packs with numbers in their names load. SoundAPI rejects any pack name with a digit, so packs like FNAF2Sighting silently fail; this patches the check to accept digits.
Last updated: a week ago
Makes old enemy mods spawn again when they install fine but never appear. Rewires the empty spawn list old-SDK enemy bundles load under REPOLib 4.x, so the enemy spawns at its normal rates.
Last updated: a week ago
funnie fart mod haha stinky peepee poopoo (i should never have been allowed to make mods)
Last updated: a week ago
Fixes an issue where LateRepo skips the multiplayer stage-start animation.
Last updated: 2 weeks ago
Adds retry attempts to R.E.P.O. When all players die, return to the shop with progress preserved, then retry the same level up to 3 times.
Last updated: 2 weeks ago
A fun mod that shows a spinning roulette wheel at the start of each level, indicating how many Gambit (Spinny) monsters are present — red (none), green (one), or jackpot yellow (multiple).
Last updated: 2 weeks ago
WIP - Swaps some assets
Last updated: 2 weeks ago
Drains teammate health to heal yourself, which can be lethal! Only the host needs to install.
Last updated: 2 weeks ago
A configurable mod to make the robe stalk you before it strikes.
Last updated: 2 weeks ago
change your in game music with Persona 3 reload Ost's
Last updated: 2 weeks ago
Adds Gambit Pop Quiz as a custom enemy.
Last updated: 2 weeks ago
Permanently reveal nearby visible player names with readable configurable text and wall occlusion.
Last updated: 2 weeks ago
Passively marks every enemy within 30m around you on the map in red, with no key press, so you always know what is lurking nearby, in R.E.P.O.
Last updated: 2 weeks ago
Scales tumble launch damage by upgrade level for R.E.P.O.
Last updated: 2 weeks ago
Taxman has finally taught those little fellas basic accounting. Divvy up money between you and your friends during the shop phase!
Last updated: 2 weeks ago