Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
艾斯卡诺技能(HIFUComms-EscanorPaladinSkills)完整简体中文汉化包。
Last updated: 5 days ago
Pauses the run timer when the teleporter boss is defeated and resumes it on the next stage. Difficulty scaling pauses with it. Host-side only.
Last updated: 5 days ago
Adds a highly configurable artifact that lets you customize how proc chains and procs caused by items/equipments should be nerfed.
Last updated: 5 days ago
A clean stage-end debrief: the map you just cleared, kills, damage, gold, deaths, items gained, and how many chests, shops, drones, shrines and barrels you missed. Shows itself when you leave a stage.
Last updated: 5 days ago
Tag the locked skills, skins and survivors you're chasing, then check what each one needs without leaving the game.
Last updated: 5 days ago
Changes the Anima Harvester boss fight in Soulbound Threshold to be against the Snatcher from A Hat in Time, with Hat Kid as the captured Acolyte, his voice lines, his boss music, purple attacks and a purple stage.
Last updated: 5 days ago
Heavyarms EW survivor with embedded original assets. Fixes rectangular white BD flash artifacts and native texture addressing. Full combat parity and independent multiplayer remain in progress.
Last updated: 5 days ago
Adds survivor specific keybinds in settings. Work in progress
Last updated: 5 days ago
Adds Lunar Printer that acts the same as all other printers.
Last updated: 5 days ago
Plan Command item queues in the game scoreboard with item icons, permanent inventory counts, descriptions, presets and optional mod integrations.
Last updated: 5 days ago
DIO as a new survivor with Shadow DIO and Over Heaven skins, controller extra moves, English captions, time stop, knives, Ex Super and Road Roller. Windows development build; co-op fixes require live testing.
Last updated: 6 days ago
The original MW2 Highrise rooftop in Risk of Rain 2. Joins the random first-stage pool with native enemies, interactables, and varied teleporter bosses.
Last updated: 6 days ago
Adds the survivor Tweyen to Risk of Rain 2.
Last updated: a week ago
Automatically collect temporary pickups and distribute them to your existing items by balanced or highest-stack priority, configurable in Mod Options.
Last updated: a week ago
Craft a UES orbital targeting terminal at CHEF. Hold equipment to preview a wide bombardment zone, then release to call twelve orbital strikes.
Last updated: a week ago
Guarantees a configurable number of Gunner Turrets (random between a minimum and maximum) on every normal stage, at normal price.
Last updated: a week ago
Falling into the center pit of Soulbound Threshold no longer kills you. You are put back on the ground instead.
Last updated: a week ago
THIS IS A FIX OF LEMNER TF2SoldierMod I AM NOT THE CREATOR
Last updated: a week ago
Client-side item and Command essence markers with tier filters, distance labels and optional Risk of Options settings. By Morslord.
Last updated: a week ago
Fixes a bug to restore Engineer's pre-idkwhen Thermal Harpoon Animations YAY!
Last updated: a week ago
Adds R-MOR, the HAN-D variant from the Risk of Rain Starstorm Mod. Multiplayer-compatible! Hallowed Concepts revival
Last updated: a week ago
Adds Lunar Scrap. Use it in Cleansing Pools, scrap unwanted Lunar items at Scrappers, and enjoy the compatibility with Drifter.
Last updated: a week ago
Revival of Nuxlars EnemiesPlus
Last updated: a week ago
Replaces games KinematicCharacterController assembly with a version modified by Gemini AI to sacrifice quality for performance and Bursts some Jobs. Expect atleast 20% increase in performance
Last updated: a week ago