Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Last updated: 3 months ago
A simple and easy to use mod manager for many games using Thunderstore
Last updated: a month ago
A terminal instead of the dev console. Completion, arguments, help, output and history, on the in game phone. Needs Sideload.
Last updated: 11 hours ago
Litterally more trash, zero lag - routes Schedule I's litter into a cheap instanced field so the map holds far more of it, with no feature loss.
Last updated: a day ago
Bigger co-op lobbies for Schedule I - raise the 4-player cap (32 by default, configurable). Standalone, no other lobby mod needed.
Last updated: a day ago
This mod changes the cartel's activity to be more prominent as you progress through the in game ranks! Additionally, as you level up, the Benzies will get more violent too!
Last updated: a day ago
This mod changes the cartel's activity to be more prominent as you progress through the in game ranks! Additionally, as you level up, the Benzies will get more violent too!
Last updated: 2 days ago
A hand winch for Schedule I. Hook anything at the exact point you aimed at and reel it in - built for vehicles wedged where they can never drive out.
Last updated: a day ago
A simple mod that requires the player have stamina to sprint, and that drains their stamina as they sprint.
Last updated: 4 days ago
Mono build: expands Schedule I's native save menu from 5 to up to 20 slots (10 by default).
Last updated: 4 days ago
Expands Schedule I's native save menu from 5 to up to 20 slots (10 by default).
Last updated: 4 days ago
Adds Heisenberg as a new premium employee option at Manny’s. He’s more expensive than other employees, but he’s the best chemist available and makes every product he works with heavenly quality.
Last updated: a week ago
Text the people in your lobby from the in game phone. Threads, unread counts, group and one to one chat, in both orientations. Needs Sideload.
Last updated: a week ago
Write a mod interface as HTML, CSS and JavaScript. Sideload renders the web bundle into real Unity UI and puts it on the in game phone, so an app is three files instead of a thousand lines of panel code.
Last updated: 8 hours ago
Enter the S.I.A.K Imperium, a player market for you to trade with other players, security features for administration, money laundering, harder Police and a lot of features and eastereggs!
Last updated: 13 hours ago
A read-only Schedule I phone companion with current-save recipes, live discovered mixes, and optional mobile Live Sync.
Last updated: 2 days ago
Let recruited dealers restock packaged products from assigned storage or outdoor dead drops.
Last updated: 2 weeks ago
Community-maintained AdvancedDealing fork for Schedule I 0.4.5f2: separate product/cash dead drops, save migration, dealer automation, and editable English/Russian localization.
Last updated: 2 weeks ago
Makes workstation item dragging stronger, with optional Mod Manager & Phone App configuration.
Last updated: 2 weeks ago
Talk to NPCs while aiming at their torso from the front, side, or back.
Last updated: 2 weeks ago
The bridge is open and ready for you to drive as fast as possible
Last updated: 3 weeks ago
Configurable delivery vehicle trunk slots, four-digit delivery quantities, adaptive trunk grids, correct order validation, and optional delivery timer override for Schedule I.
Last updated: 3 weeks ago
Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.
Last updated: 3 days ago