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Mods that depend on BepInExPack Valheim
Precision excavation and terrain building tool. Dig or raise lines, rectangles, trenches, and walls with real-time rotation sync, workstation checks, and creative mode support.
Last updated: 2 weeks ago
Russian translations for supported Valheim mods, including Balrond and Azu mods, VNEI, Epic Loot, Adventure Backpacks, More World Locations, and more.
Last updated: 2 days ago
Swift Dodge is a small keyboard-control QoL mod that lets you dodge in Valheim by double-tapping a movement direction. It also includes an optional dedicated dodge key for players who prefer a single-key input.
Last updated: 3 weeks ago
Monsters and players take fall damage with a shared configurable formula. Set fall height threshold, damage per interval, and damage cap freely.
Last updated: 2 weeks ago
Adds a boss-tier Lord to every biome, summoned with the Lord's Horn after you've proven yourself a hunter. Defeat them for Forsaken Powers, and keep their trophies for permanent blessings.
Last updated: 4 days ago
Forsaken powers overhaul, despawn abandoned bosses with offering refunds, hover an altar to see the offering and boss, rotate Forsaken Powers remotely, block duplicate summons, personalize boss stones, and pressure tames near bosses.
Last updated: a week ago
Easy way to configure recipes, items, pieces and effects by organized reference system. Item cloning with visual tweaks and localization. Weight, stack, amount multiplier for items. Shows comfort group and value in hammer tab.
Last updated: 4 days ago
Exploration rewards for RuneStones and Vegvisirs: reveal weighted global map pins from pinless RuneStones, grant biome-based Vegvisir buffs with cooldowns.
Last updated: 3 weeks ago
Unlock and harness existing Valheim and modded prefabs with server-synced YAML policy, public Hammer access, admin-only debug tabs, safer prefab filtering.
Last updated: a week ago
Physical movement, sprint build-up, exertion, terrain and weather effects, visual feedback, and a low-stamina emergency sprint safeguard for Valheim.
Last updated: 3 weeks ago
Swamp/Crypt Key persists indefinitely - but only on servers that also run this mod (server-sanctioned, anti-cheat).
Last updated: 3 weeks ago
Increases drop amount for berries, mushrooms, dandelion, and thistle. Randomized per pick. Configurable per item.
Last updated: 3 weeks ago
A fatigue and energy survival system for Valheim, shaped by exertion, cold, hunger, injury, rest, shelter, warmth, food, sleep, and Energy HUD fixes.
Last updated: 3 weeks ago
A grounded injury system for Valheim with body-part wounds, bleeding, infection risk, Leather Scraps bandages, two in-game-day ground blood, player blood stains, sea rinsing, and HUD fixes.
Last updated: 2 weeks ago
A grounded hunger, nourishment, fullness, overeating, sickness, and starvation system for Valheim. Part of the Scavengers Survival Series.
Last updated: 3 weeks ago
A fairer body-temperature survival system for Valheim with weather, wetness, swimming, shelter, fire, armor insulation, hand-torch warmth, god-mode safety, and HUD fixes.
Last updated: 2 weeks ago
A grounded first-person view for Valheim with a body-aware camera, smooth movement feel, and a practical return to third person.
Last updated: 3 weeks ago
A local visual blood overhaul for Valheim with directional impact blood, droplets, trails, pools, decals, two in-game-day ground persistence, and black blood for skeletons and ghosts.
Last updated: 2 weeks ago
Adds secondary attacks for bows, staves, bombs, melee weapons, and Blood Magic, with auto presets, per-prefab overrides, summon tools, cooldown HUD, and localization. Preserves loaded weapons and improves Sneak and Blood Magic progression.
Last updated: a day ago
Turns shields into active weapons. All you need is one shield. Shield strikes, throws, charges, projectile reflection, and block charges all follow real shield stats and blocking skill.
Last updated: 5 days ago
Tunes Therzie Warfare and WarfareFireAndIce weapon effects through server-synced YAML, assigning native effects to any prefab. Adds durability-based throwing axes, health-scaled damage fixes, and safer Chain Lightning.
Last updated: a week ago
The Broken Cycle expands Valheim with synced Storm Tides, Flash Surges, Great Floods, droughts, forked lightning, moving wildfires, and Strong Winds.
Last updated: a day ago
A crossbow-stock magic staff that fires a single fast ice bolt in a dead-straight line. Slow to load, devastating on a hit.
Last updated: 3 weeks ago
Corpses no longer auto-drop loot. Kneel and work the body: skin animals with Knives for a knife-quality bonus, loot humanoids with a custom Looting skill, or let it rot and lose most of the loot.
Last updated: 3 weeks ago