Mods that depend on VoidManager
Adds a Quickstart option to the main menu that drops you straight into a pilgrimage in the room kind and ship loadout you last used, skipping the hub entirely.
Last updated: 2 weeks ago
Mutator: void-tunnel stability decays on a clock, shorter for high-power ships and risky jumps. The tunnel flickers as the odds climb. Stay long enough and interdiction becomes certain.
Last updated: 2 weeks ago
Mutator: every main-objective mission on the astral map generates at Insane difficulty instead of a Normal/Hard/Insane mix. Pilgrimage-type quests only.
Last updated: 2 weeks ago
Blocks in-game invites, saving you from unwanted non-friends popup spam.
Last updated: 2 weeks ago
Adds a third HUD readout, in the same style as the O2 and Temperature widgets, showing your current speed in m/s.
Last updated: 3 weeks ago
Joke bumper stickers on the back of your ship. Cosmetic, client-side, registers as mod_local.
Last updated: 2 months ago
Puts PhotonNetwork into OfflineMode, mitigating photon disconnects. Connection to steam and Unity still required.
Last updated: 2 months ago
Disables Calamities, uses modding player profile.
Last updated: 3 months ago
Host can choose challenge loadouts from the loadout terminal.
Last updated: 4 months ago
Visual override for the METEM Enforcer Destroyer.
Last updated: 4 months ago
Visual override for the Void Seeker Frigate ship type.
Last updated: 4 months ago
Makes the engine trim colors customizable
Last updated: 4 months ago
A basic lion shoulder armor.
Last updated: 5 months ago
A cat who lives in the Hub. Warning: This won’t work in the yet! This is a mod made with Hutlihut to test their upcoming modding tools. Once version 1.3.0 is released this mod will become compatible.
Last updated: 5 months ago
A frog-themed special ops helmet and color scheme.
Last updated: 5 months ago
Automatically adjusts B.R.A.I.N. Turret damage and power consumption based on the number of players in the lobby.
Last updated: 6 months ago
Allows the game to be paused.
Last updated: 6 months ago
Adds a two-player version of the Lone Sentry Destroyer.
Last updated: 6 months ago
While holding the lever down, when the drive hits 100%, activates the void drive.
Last updated: 9 months ago
Removes chat messages produced by the game. Player messages are still displayed.
Last updated: 10 months ago
Swaps items faster than vanilla
Last updated: a year ago
Automatically sets the exit vector when the void drive is charged.
Last updated: a year ago
Increases the player limit to 8, customizable up to 255.
Last updated: a year ago
Increases Range, Radius, and Pull speed of gravity scoops. Ignores Mission Items. Inspired by Maverik's 'Better Scoop'.
Last updated: a year ago