Mods that depend on BepInExPack IL2CPP
[Experimental - DO NOT DOWNLOAD until the author has validated it] Press F8 to freeze cannibals and mutants in place. Kelvin and Virginia keep working. Host-side.
Last updated: just now
[Experimental - DO NOT DOWNLOAD until the author has validated it] Adds a Save button to the pause menu: save anywhere, no shelter needed.
Last updated: 14 seconds ago
Stop Terry from pausing the game when it loses focus.
Last updated: 2 hours ago
No more HOLDs. Gather many with a single key press! Harvest bushes, trees, and rocks with a single key press! Double-tap WASD to auto-walk! Process wood and metal with a single key press (auto-rotate!). It's all so easy with Easy Key!
Last updated: 19 hours ago
In-game Archipelago multiworld client for Soulstone Survivors: characters, weapons, runes and maps as items, plus DeathLink, traps and a connect panel.
Last updated: a day ago
Search the citizens database by traits: click sex, height, build, hair, eyes, blood type, age and more, and the list shrinks to who matches. No commands, works with a controller.
Last updated: a day ago
Seamless P2P multiplayer mod for Megabonk using Steamworks.
Last updated: a day ago
从 Charts/ 加载自制曲包,内置AutoPlay功能 / Loads custom song packs from Charts/, with built-in AutoPlay functionality.
Last updated: a day ago
In-game phone: quests with pinned markers, venue money & stats, farms, shopping & market deals, map waypoints, camera, wallpapers, XENO phone bills with ads, XENO Radio for your PC music, 6 themes + matching HUD.
Last updated: a day ago
Adds a custom consumable interaction, cold damage and additional gameplay effects to Sons of the Forest.
Last updated: a day ago
Every sync disk shows its real name and what it does, in your inventory, the Inspect window and shops. Disks you already have installed are marked, and a Sort button orders yours by newest, name or upgrades.
Last updated: 2 days ago
Workers back where they belong: food stalls get sellers, empty jobs get filled, black markets and weapons dealers stay at work and are manned around the clock, and fewer toilet breaks.
Last updated: 2 days ago
Fixes lists on your own cruncher being cut down to one entry (every vmail, every resident at login), gives you an account on the cruncher in a hotel room you rent, and shows how many vmails you haven't read.
Last updated: 2 days ago
Adds a MODS tab to the game's Settings menu, built from the game's own UI, that edits every installed BepInEx mod's settings live. Works with any mod that uses BepInEx config.
Last updated: 2 days ago
Minimap upgrades: ring and in-map icons for the drop pod, supply pods, minerals, Morkite, cocoons and Lucky Dice; optional fully revealed map; Fog of War or Enhanced Intel modes.
Last updated: 2 days ago
End-of-round tweaks: choose when the drop pod comes (vanilla, kill every bug, or all objectives), kill all bugs at extraction, no spawns during the countdown, and a configurable pod timer.
Last updated: 2 days ago
Magnet that's always on, or switches on automatically when the extraction countdown starts. No magnet is spawned. Optionally removes pickup-radius upgrades and the Company Issued Magnet from offers.
Last updated: 2 days ago
Enemies occasionally drop a golden dice. Pick it up for a random effect: nuke, speed, mining frenzy, rapid fire, one-hit kills, slow-mo, invisibility, star power, Bosco backup, nitra, gold or minerals.
Last updated: 2 days ago
Browse modded rooms with a ticket-stub card that labels the room code and the password, and get the vanilla password prompt filled in for you. Password publishing is now opt-in, in-game sync, my-language filter, 15-language UI.
Last updated: 2 days ago
Every Sm3gm mod in one install: the Quality of Life pack plus Sync Disk Suite and No More Sidejob Hassle.
Last updated: 3 days ago
Every Sm3gm mod that takes the friction out of detective work, not the challenge (with optional assists): one quick menu, unlimited cases, readable notes, steady controls and more.
Last updated: 3 days ago