All mods

 289
0 
HeavyBugfix
Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.
Last updated: 2 months ago
 177
0 
ThirdPersonMode
Toggleable gameplay third-person for Mycopunk: over-the-shoulder camera, local TP body locomotion, gear meshes/actions, hot-reload config, and optional ADS first-person.
Last updated: 2 months ago
 135
0 
TempStorageBugfix
Fixes Gear Details temp storage becoming unusable after storing 12 upgrades.
Last updated: 2 months ago
 169
0 
SparrohsTurbocharges
Adds strong Turbocharge effects to a large set of Exotic upgrades across weapons and grenades.
Last updated: 2 months ago
 175
0 
Scoreboard
Hold Caps Lock for a CoD-style multiplayer scoreboard showing roster, loadout, and mission stats.
Last updated: 2 months ago
 186
0 
ProfileSwitcher
Swap Mycopunk save profiles from the main menu without restarting the game.
Last updated: 2 months ago
 158
0 
LiveSplitHooks
Automatic LiveSplit start/split/reset for Mycopunk. IL reset-before-start, objective splits, per-mission split profiles.
Last updated: 2 months ago
 170
0 
HealthBarAccuracy
Makes the local player health bar map evenly to actual HP instead of the vanilla weighted curve.
Last updated: 2 months ago
 138
0 
FriendinaBox
Friend in a Box — deployable proximity-mine grenade that enables multiplayer-only Ouroboros upgrades while equipped.
Last updated: 2 months ago
 128
0 
EquipAllWeapons
Equip every unlocked primary at once, scroll through them, and keep the hotbar on the gun you're holding.
Last updated: 2 months ago
 129
0 
DMLRRework
Marksman Laser Rifle — dual-mode DMLR rework. Auto DMR tags anatomy; hold-aim laser executes. Severance upgrades: Mark, Expose, Transfer. Independent gear; vanilla Scout untouched.
Last updated: 2 months ago
 122
0 
DiscWorldRework
Reworks Disc World so guns keep their handling stats but fire full Photon Discs with grenade damage, AOE, wave, and bounce behavior.
Last updated: 2 months ago
 116
0 
CyclerRework
Adds Heat Cycler — a reworked Cycler SMG with infinite ammo and a heat/overheat system instead of magazines.
Last updated: 2 months ago
 136
0 
AutoUpCraft
Auto-upcrafts scrap one tier when a pickup would overcap. Uses vanilla craft costs; no cascade.
Last updated: 2 months ago
 100
0 
AuthoredMapsOnly
Toggle to force missions onto hand-authored maps instead of procedural/uncharted ones.
Last updated: 2 months ago
 335
0 
UpgradeOptimizer
Free boost toggle, max boost rolls, and freeform pattern infusion for upgrades — AutoBooster + AutoMaxer + AutoInfuser in one mod.
Last updated: 2 months ago
 235
0 
UpgradeFiltering
Advanced upgrade filtering and customizable priority sorting for the gear details menu.
Last updated: 2 months ago
 291
0 
StaticFOV
Toggle aim FOV zoom and all additive FOV punches (sprint, melee, dash, etc.) independently.
Last updated: 2 months ago
 1278
0 
Speedometer
Displays your current movement speed on the HUD with configurable position and toggle.
Last updated: 2 months ago
 429
0 
ShowBossHealth
Shows current / max health numbers under enemy HUD health bars.
Last updated: 2 months ago
 243
0 
ShowBoostValues
Shows a preview of boosted upgrade stat values when holding additional details on boostable upgrades.
Last updated: 2 months ago
 165
0 
SalvoMacro
Configurable auto-fire for the wingsuit rocket salvo, with optional targeting model suppression and lock-release behavior.
Last updated: 2 months ago
 285
0 
RedactedNotification
HUD alert when the rare ERROR REDACTED mission modifier appears on the mission board — even while you are mid-mission.
Last updated: 2 months ago
 253
0 
Rangefinder
Displays the distance to whatever you're aiming at in the center of the HUD.
Last updated: 2 months ago