All mods
BepInEx pack for Mycopunk. Preconfigured and ready to use.
Last updated: a year ago
A simple and easy to use mod manager for many games using Thunderstore
Last updated: a month ago
Splits Ouroboros Blitz from normal Ouroboros: no shared continue/cleanse state, no contraband gats, and completion grants 2 permanent session upgrades.
Last updated: 2 weeks ago
Strip random employee upgrade bonus stats and allocate per-gear level points into base weapon, grenade, and employee stats.
Last updated: 2 weeks ago
Tightens mission icon clusters on the 3D select map and keeps panel-only specials off the globe.
Last updated: 2 weeks ago
Syncs weekly overtime, incursion, amalgamation, and cranius timers onto the same Mycopunk week clock.
Last updated: 2 weeks ago
Restores Pattern Infuser cross-employee upgrade infusion (same rarity, any character).
Last updated: 3 weeks ago
Always enables the Practice Makes Perfect reload timing mini-game on all weapons.
Last updated: 3 weeks ago
Full heavy package: loadout heavy, damage-to-ammo regen, Focus support, and scrollable heavy crate UI when many heavies unlock.
Last updated: 3 weeks ago
Toggleable gameplay third-person for Mycopunk: over-the-shoulder camera, local TP body locomotion, gear meshes/actions, hot-reload config, and optional ADS first-person.
Last updated: a month ago
Fixes Gear Details temp storage becoming unusable after storing 12 upgrades.
Last updated: a month ago
Adds strong Turbocharge effects to a large set of Exotic upgrades across weapons and grenades.
Last updated: a month ago
Hold Caps Lock for a CoD-style multiplayer scoreboard showing roster, loadout, and mission stats.
Last updated: a month ago
Swap Mycopunk save profiles from the main menu without restarting the game.
Last updated: a month ago
Adds employee-style skill trees to weapons and throwables. Spend shared skill points to unlock upgrades; gear level-ups grant skill points.
Last updated: 3 weeks ago
Automatic LiveSplit start/split/reset for Mycopunk. IL reset-before-start, objective splits, per-mission split profiles.
Last updated: a month ago
Makes the local player health bar map evenly to actual HP instead of the vanilla weighted curve.
Last updated: a month ago
Friend in a Box — deployable proximity-mine grenade that enables multiplayer-only Ouroboros upgrades while equipped.
Last updated: a month ago
Equip every unlocked primary at once, scroll through them, and keep the hotbar on the gun you're holding.
Last updated: a month ago
Marksman Laser Rifle — dual-mode DMLR rework. Auto DMR tags anatomy; hold-aim laser executes. Severance upgrades: Mark, Expose, Transfer. Independent gear; vanilla Scout untouched.
Last updated: a month ago
Reworks Disc World so guns keep their handling stats but fire full Photon Discs with grenade damage, AOE, wave, and bounce behavior.
Last updated: a month ago
Adds Heat Cycler — a reworked Cycler SMG with infinite ammo and a heat/overheat system instead of magazines.
Last updated: a month ago
Auto-upcrafts scrap one tier when a pickup would overcap. Uses vanilla craft costs; no cascade.
Last updated: a month ago