All mods
BepInEx pack for Outward.
Last updated: 4 years ago
A simple and easy to use mod manager for many games using Thunderstore
Last updated: a week ago
Travel straight to all 19 Unknown Arenas by region, with boss labels and a saved return location.
Last updated: a day ago
Solo-play Aurai menu: damage multiplier, weightless inventory, free known recipes, enchanted item spawner, enemy respawn and inventory cleanup.
Last updated: a day ago
Beta. Loads new regions for Outward: Definitive Edition, reached through a door with a real loading screen. Needed by region mods, and for making your own in Unity.
Last updated: 2 days ago
Tick recipes in the crafting menu: their ingredients are tracked.
Last updated: 3 days ago
Multiplies the number of enemies in every encounter (up to 100x), with separate sliders for standard enemies, unique enemies and bosses. Works in co-op, including Raid Mode parties, when everyone has the mod.
Last updated: 4 days ago
Beta Outward DE expansion: frozen settlement, regions, NPCs, quests, monsters, arena and trainer-taught skills. Developed with AI assistance.
Last updated: a week ago
Un carnet d'aventurier en forme de livre : journal, bestiaire illustré de 128 ennemis, recettes du jeu avec table des matières, feu de camp.
Last updated: 19 hours ago
Jinx no longer wastes its hex on one the target already has: it picks among the hexes the target is missing.
Last updated: 2 weeks ago
Uses wiki names for debug menu area teleport. Includes all dungeons.
Last updated: 2 weeks ago
(WIP) Radial menu for quickslots! Hold the hotkey (Q by default) to bring it up, drag outwards towards the option you want, release the hotkey. Way more convenient and fast IMO. Thank you for choosing PodCube™. The Future, is Yesterday™
Last updated: 2 weeks ago
Graphics & camera overhaul! Includes: Fully native post-processing/GFX control. Multiplayer spectator mode. Auto-cinematic camera mode. Free-cam with speed/zoom. (Unrelatedly, check out our website.) Thanks for choosing PodCube™. The Future, is Yesterday™
Last updated: 2 weeks ago
A bestiary for vanilla and modded enemies, with 3D models, learned defenses, combat records and observed loot. Friendly NPCs excluded. Open it from the Journal's bottom-left corner.
Last updated: a week ago
Complete Unreal Engine 5 Graphics Overhaul for Outward Definitive Edition: Lumen GI & Solar/Torch Bounce, VSM Contact Shadows, Dual-Layer AO, ACES Filmic HDR, 2K Water & SSR, and Nanite LOD/4K PBR.
Last updated: 2 weeks ago
A powerful unique boss at the foot of Leyline Mountain in Chersonese, with custom attacks, two core-forged weapons, and co-op support. Bring a friend. Good luck - you'll need it!
Last updated: 2 weeks ago
VERY EXPERIMENTAL - VIEW THE README FOR VERY IMPORTANT INFO. A prototype connecting Cierzo and Chersonese through an open town gate, with experimental co-op.
Last updated: 2 weeks ago
Rune magic remastered: every pair of runes now casts something, 16 combos in all. Raise barriers, conjure a bow, open portals, breathe lightning, cloak yourself and strike unseen, loose homing missiles and much more.
Last updated: 2 weeks ago
Adds Կյաժ Power: +5% outgoing damage for combatants while at least two living players are in combat. For Outward Definitive Edition.
Last updated: 3 weeks ago
Adds names and additional custom icons to player-created map markers in Outward Definitive Edition.
Last updated: 3 weeks ago
Probe with a bow. A passive taught by Lawrence Dakers in Harmattan lets Probe fire a probing arrow that builds Alert, with the Taunt/Mark/Flourish ladder intact.
Last updated: 3 weeks ago
Outward port of FlipMods' TooManyEmotes: 300+ emotes in a radial emote wheel, with the vanilla and other mods' emotes, favorites, emote camera zoom and co-op sync.
Last updated: 3 weeks ago
Shorter loading screens: removes the level loader's fixed delays and redundant memory cleanup, and speeds up SideLoader's start-up. Area loads are about 40-70% faster.
Last updated: a month ago