All mods
Toggle to force missions onto hand-authored maps instead of procedural/uncharted ones.
Last updated: 2 months ago
Anti-Material Rifle — a heavy kinetic bolt-action sniper for Mycopunk. High single-shot damage, low capacity, single-round reload.
Last updated: 2 months ago
Keep cleansed Contraband permanently and adds a 5% chance for Exotic world drops outside Ouroboros to be replaced with eligible Contraband.
Last updated: 2 months ago
Every terrain texture layer is replaced with a randomly assigned pride flag. The whole planet.
Last updated: 3 months ago
Every enemy is textured with a randomly assigned pride flag.
Last updated: 3 months ago
Replaces every image in your HUD with a pride flag. Pick one from the dropdown in ModSettingsMenu (F10).
Last updated: 3 months ago
Cycles your UI color through pride flag colors. Pick a flag from the dropdown in ModSettingsMenu (F10).
Last updated: 3 months ago
Cold War Zombies-style controller aim assist: slowdown, rotational magnetism (strafing/ADS), and a fast snap. Activates when enemies are near your crosshair — no reticle-on-target required. Gamepad only. Configurable in ModSettingsMenu.
Last updated: 2 months ago
Configurable screenshake from 0% to 200%. Default 0% removes all shake (weapons, explosions, effects, vehicles, slide). Configured via ModSettingsMenu (F10) — changes apply instantly.
Last updated: 3 months ago
Translates Mycopunk's alien-language text to readable English. Toggle it on/off in-game via Sparroh's mod config menu.
Last updated: 3 months ago
Adjust weapon recoil intensity from 0% (no recoil) to 200% (double recoil). Configured via ModSettingsMenu (F10) — changes apply instantly.
Last updated: 3 months ago
Makes upgrades that are stackable in Ouroboros also stackable in the base game.
Last updated: a month ago
Configurable auto-fire for the wingsuit rocket salvo, with optional targeting model suppression and lock-release behavior.
Last updated: 2 months ago
HUD alert when the rare ERROR REDACTED mission modifier appears on the mission board — even while you are mid-mission.
Last updated: 2 months ago
Re-enables the disabled Split Personality and Butter Fingers mission modifiers (randomize employee and weapons on revive).
Last updated: 2 months ago
Makes ground movement speed consistent in all directions (forward, strafe, backward, diagonals, and slide strafe).
Last updated: 2 months ago
Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.
Last updated: 2 months ago
Aim while reloading, sliding, and sprinting — with visible reload animations while ADS.
Last updated: 2 months ago
Warframe-style fresnel rim glow on enemies, with configurable colors and intensity. Client-side. Depth-tested (not a wallhack). Also recolors the aimed-part overlay.
Last updated: 2 months ago
Custom cursor framework that also fixes the controller cursor flicker. Built-in clean arrow or your own PNG, with live-configurable size and hotspot.
Last updated: 3 months ago
Decouples controller sensitivity from framerate for consistent look speed at any FPS. Controller rotation speed now stays the same whether you're at 30, 60, 120, or any framerate.
Last updated: 3 months ago
Lobby ban management. Block unwanted players from joining with a simple UI. Banned players get disconnected when they try to connect.
Last updated: 3 months ago
Automatically place selected upgrades on the hex grid. Hover and press N to select, then Solve. Supports Boundary Incursion, Multiversal Thievery, Edge Fault, and Handheld Pocket Universe.
Last updated: 3 months ago
Live DPS meter HUD overlay using SparrohUILib. Shows current 1s DPS, average DPS, and peak DPS. Configurable colors, position, and hot-reloadable via ModSettingsMenu.
Last updated: 3 months ago