All mods
Configurable auto-fire for the wingsuit rocket salvo, with optional targeting model suppression and lock-release behavior.
Last updated: a day ago
HUD alert when the rare ERROR REDACTED mission modifier appears on the mission board — even while you are mid-mission.
Last updated: a day ago
Displays the distance to whatever you're aiming at in the center of the HUD.
Last updated: a day ago
Re-enables the disabled Split Personality and Butter Fingers mission modifiers (randomize employee and weapons on revive).
Last updated: a day ago
Reduces the size of item upgrade popups and repositions them for a cleaner HUD.
Last updated: a day ago
Enhances Pesticide flamethrower with turbocharged range boost and damage scaling with enemy missing health.
Last updated: a day ago
Makes ground movement speed consistent in all directions (forward, strafe, backward, diagonals, and slide strafe).
Last updated: a day ago
Unlocks the Worldwide multiplayer lobby distance option.
Last updated: a day ago
Makes upgrades that are stackable in Ouroboros also stackable in the base game.
Last updated: a day ago
Expands gear loadouts to 9 slots with paging, renaming, previews, custom icons, and equipped-slot highlighting.
Last updated: a day ago
Tracks Incursion mission stats with a compact HUD: mission time, remaining time, floor, abominations killed, levers pulled, and door codes input.
Last updated: a day ago
Fixes the Hotswap upgrade on the Scout Laser Rifle so Laser remains the default mode after opening menus or entering missions.
Last updated: a day ago
Enhances Heaven's Fury smite behavior with increased frequency and area damage.
Last updated: a day ago
Adds a Clear Grid button to the gear upgrade menu that unequips all upgrades from the hex grid in one click.
Last updated: a day ago
Configurable hold/toggle activation macros for incendiary, voltaic, and acid grenades.
Last updated: a day ago
Adds graduation notches to player and enemy health bars so you can read HP at a glance.
Last updated: a day ago
Shows live gun stats in the Gear Details menu and as an in-game HUD overlay.
Last updated: a day ago
Makes Weapon 1 and Weapon 2 keybinds dedicated instead of cycling between weapons.
Last updated: a day ago
Nerfs piercing and explosive damage that bypasses enemy shell armor to hit cores. Configurable structural armor falloff.
Last updated: a day ago
Press a hotkey on an upgrade to lock it, then hover another upgrade to compare tooltips side-by-side.
Last updated: a day ago
Shows map waypoints for undiscovered data logs, pumpkins, bears, and other punch collectables so you can track them more easily.
Last updated: a day ago
Damage and kill meter HUDs for Mycopunk — total damage, rolling DPS, kills, and cores destroyed, each with independent enable/position/color.
Last updated: a day ago
Copy and paste gear upgrade grid layouts as compact shareable codes.
Last updated: a day ago
Shows ricochet/bounce prediction lines for all weapons with bounces, with configurable colors.
Last updated: a day ago