Mods that depend on BepInExPack Mycopunk

 79
0 
OuroBlitzRework
Splits Ouroboros Blitz from normal Ouroboros: no shared continue/cleanse state, no contraband gats, and completion grants 2 permanent session upgrades.
Last updated: 2 months ago
 75
0 
LevelStatRewards
Strip random employee upgrade bonus stats and allocate per-gear level points into base weapon, grenade, and employee stats.
Last updated: 2 months ago
 74
0 
MissionSelectCleanup
Tightens mission icon clusters on the 3D select map and keeps panel-only specials off the globe.
Last updated: 2 months ago
 75
0 
WeeklyTimerFix
Syncs weekly overtime, incursion, amalgamation, and cranius timers onto the same Mycopunk week clock.
Last updated: 2 months ago
 92
0 
EmployeeInfuserFix
Restores Pattern Infuser cross-employee upgrade infusion (same rarity, any character).
Last updated: 2 months ago
 67
0 
AlwaysPracticeMakesPerfect
Always enables the Practice Makes Perfect reload timing mini-game on all weapons.
Last updated: 2 months ago
 116
0 
HeavyIntegration
Full heavy package: loadout heavy, damage-to-ammo regen, Focus support, and scrollable heavy crate UI when many heavies unlock.
Last updated: 2 months ago
 122
0 
StreamerMod
Streamer mode for Mycopunk
Last updated: 2 months ago
 194
0 
ThirdPersonMode
Toggleable gameplay third-person for Mycopunk: over-the-shoulder camera, local TP body locomotion, gear meshes/actions, hot-reload config, and optional ADS first-person.
Last updated: 2 months ago
 149
0 
TempStorageBugfix
Fixes Gear Details temp storage becoming unusable after storing 12 upgrades.
Last updated: 2 months ago
 179
0 
SparrohsTurbocharges
Adds strong Turbocharge effects to a large set of Exotic upgrades across weapons and grenades.
Last updated: 2 months ago
 193
0 
Scoreboard
Hold Caps Lock for a CoD-style multiplayer scoreboard showing roster, loadout, and mission stats.
Last updated: 2 months ago
 198
0 
ProfileSwitcher
Swap Mycopunk save profiles from the main menu without restarting the game.
Last updated: 2 months ago
 259
0 
MoreSkillTrees
Adds employee-style skill trees to weapons and throwables. Spend shared skill points to unlock upgrades; gear level-ups grant skill points.
Last updated: 2 months ago
 163
0 
LiveSplitHooks
Automatic LiveSplit start/split/reset for Mycopunk. IL reset-before-start, objective splits, per-mission split profiles.
Last updated: 2 months ago
 181
0 
HealthBarAccuracy
Makes the local player health bar map evenly to actual HP instead of the vanilla weighted curve.
Last updated: 2 months ago
 148
0 
FriendinaBox
Friend in a Box — deployable proximity-mine grenade that enables multiplayer-only Ouroboros upgrades while equipped.
Last updated: 2 months ago
 141
0 
EquipAllWeapons
Equip every unlocked primary at once, scroll through them, and keep the hotbar on the gun you're holding.
Last updated: 2 months ago
 139
0 
DMLRRework
Marksman Laser Rifle — dual-mode DMLR rework. Auto DMR tags anatomy; hold-aim laser executes. Severance upgrades: Mark, Expose, Transfer. Independent gear; vanilla Scout untouched.
Last updated: 2 months ago
 135
0 
DiscWorldRework
Reworks Disc World so guns keep their handling stats but fire full Photon Discs with grenade damage, AOE, wave, and bounce behavior.
Last updated: 2 months ago
 126
0 
CyclerRework
Adds Heat Cycler — a reworked Cycler SMG with infinite ammo and a heat/overheat system instead of magazines.
Last updated: 2 months ago
 146
0 
AutoUpCraft
Auto-upcrafts scrap one tier when a pickup would overcap. Uses vanilla craft costs; no cascade.
Last updated: 2 months ago
 107
0 
AuthoredMapsOnly
Toggle to force missions onto hand-authored maps instead of procedural/uncharted ones.
Last updated: 2 months ago
 316
0 
AntiMaterialRifle
Anti-Material Rifle — a heavy kinetic bolt-action sniper for Mycopunk. High single-shot damage, low capacity, single-round reload.
Last updated: 2 months ago