Mods that depend on BepInExPack Mycopunk
Translates Mycopunk's alien-language text to readable English. Toggle it on/off in-game via Sparroh's mod config menu.
Last updated: 18 hours ago
Automatically place selected upgrades on the hex grid. Hover and press N to select, then Solve. Supports Boundary Incursion, Multiversal Thievery, Edge Fault, and Handheld Pocket Universe.
Last updated: 18 hours ago
Toggle full-auto fire on any semi-auto weapon. Rebindable toggle key (Backslash by default), per-weapon memory, on-screen popup. Configurable in BepInEx config.
Last updated: 18 hours ago
Live DPS meter HUD overlay using SparrohUILib. Shows current 1s DPS, average DPS, and peak DPS. Configurable colors, position, and hot-reloadable via ModSettingsMenu.
Last updated: 19 hours ago
Inverts sprint behavior so you sprint by default and walk when pressing the sprint button. Also fixes broken controller sprint in the base game.
Last updated: 19 hours ago
Lobby ban management. Block unwanted players from joining with a simple UI. Banned players get disconnected when they try to connect.
Last updated: 19 hours ago
Custom cursor framework that also fixes the controller cursor flicker. Pick your cursor from a dropdown of your own PNGs, with live-configurable size and hotspot.
Last updated: 19 hours ago
Configurable screenshake from 0% to 200%. Default 0% removes all shake (weapons, explosions, effects, vehicles, slide). Configured via ModSettingsMenu (F10) — changes apply instantly.
Last updated: 19 hours ago
Every enemy is textured with a randomly assigned pride flag.
Last updated: 19 hours ago
Replaces every image in your HUD with a pride flag. Pick one from the dropdown in ModSettingsMenu (F10).
Last updated: 19 hours ago
Every terrain texture layer is replaced with a randomly assigned pride flag. The whole planet.
Last updated: 19 hours ago
Cycles your UI color through pride flag colors. Pick a flag from the dropdown in ModSettingsMenu (F10).
Last updated: 19 hours ago
Adjust weapon recoil intensity from 0% (no recoil) to 200% (double recoil). Configured via ModSettingsMenu (F10) — changes apply instantly.
Last updated: 19 hours ago
A racetrack woven through the hub: ride the light tube's walls, grab power-ups, and race friends with real start lights.
Last updated: a day ago
Die and your robot splits in two: now crawl your torso back to your legs on its arms. Two players down? Get put back together wrong: one walks, one shoots.
Last updated: a day ago
Mission haul: see each resource's new total on the mission reward screen (+40 -> 1226) and what you've earned this session across missions: resources, upgrades by rarity, XP. Client only.
Last updated: a day ago
Highlight reel: automatic screenshots of your best moments (boss kills, melee kills, multi-kills, close calls, revives), shown after the mission. Hover to enlarge, click to save. Client only.
Last updated: a day ago
Upgrade cost preview: see what turbocharging an upgrade costs before you hold the key, and every cost against how much you have (40 / 125). Quality of life, UI, client only.
Last updated: a day ago
Clean dialogue: takes God's name used in vain out of what the characters say, in every language. Subtitles cleaned (family friendly, censor, filter); those voice lines swapped for clean ones or silenced. Client only.
Last updated: a day ago
Splits Ouroboros Blitz from normal Ouroboros: no shared continue/cleanse state, no contraband gats, and completion grants 2 permanent session upgrades.
Last updated: 2 months ago
Strip random employee upgrade bonus stats and allocate per-gear level points into base weapon, grenade, and employee stats.
Last updated: 2 months ago
Tightens mission icon clusters on the 3D select map and keeps panel-only specials off the globe.
Last updated: 2 months ago
Syncs weekly overtime, incursion, amalgamation, and cranius timers onto the same Mycopunk week clock.
Last updated: 2 months ago
Configurable hold/toggle activation macros for incendiary, voltaic, and acid grenades.
Last updated: 2 months ago