Mods that depend on BepInExPack Mycopunk

 817
0 
BacklogImprovements
Backlog QoL: preselect directive paths, free next pages, and reroll directives for gats.
Last updated: 2 months ago
 354
0 
SkinRandomizer
Randomly equips your favorited character, drop pod, and weapon skins (including gun crabs and constellations) when a mission starts.
Last updated: 2 months ago
 338
0 
AimAssist
Cold War Zombies-style controller aim assist: slowdown, rotational magnetism (strafing/ADS), and a fast snap. Activates when enemies are near your crosshair — no reticle-on-target required. Gamepad only. Configurable in ModSettingsMenu.
Last updated: 2 months ago
 505
0 
EnemyHighlights
Warframe-style fresnel rim glow on enemies, with configurable colors and intensity. Client-side. Depth-tested (not a wallhack). Also recolors the aimed-part overlay.
Last updated: 2 months ago
 519
0 
ConsumableHotkeys
Hotkeys and status HUD for Personal Access Token, Premium Loot License, Bootleg Replicator, and Clearance Certificate. Hotkeys are blocked in chat, menus, and known mod UIs.
Last updated: 2 months ago
 138
0 
StreamerMod
Streamer mode for Mycopunk
Last updated: 2 months ago
 376
0 
HeavyBugfix
Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.
Last updated: 2 months ago
 234
0 
ThirdPersonMode
Toggleable gameplay third-person for Mycopunk: over-the-shoulder camera, local TP body locomotion, gear meshes/actions, hot-reload config, and optional ADS first-person.
Last updated: 2 months ago
 168
0 
TempStorageBugfix
Fixes Gear Details temp storage becoming unusable after storing 12 upgrades.
Last updated: 2 months ago
 227
0 
SparrohsTurbocharges
Adds strong Turbocharge effects to a large set of Exotic upgrades across weapons and grenades.
Last updated: 2 months ago
 247
0 
Scoreboard
Hold Caps Lock for a CoD-style multiplayer scoreboard showing roster, loadout, and mission stats.
Last updated: 2 months ago
 237
0 
ProfileSwitcher
Swap Mycopunk save profiles from the main menu without restarting the game.
Last updated: 2 months ago
 175
0 
LiveSplitHooks
Automatic LiveSplit start/split/reset for Mycopunk. IL reset-before-start, objective splits, per-mission split profiles.
Last updated: 2 months ago
 242
0 
HealthBarAccuracy
Makes the local player health bar map evenly to actual HP instead of the vanilla weighted curve.
Last updated: 2 months ago
 164
0 
FriendinaBox
Friend in a Box — deployable proximity-mine grenade that enables multiplayer-only Ouroboros upgrades while equipped.
Last updated: 2 months ago
 164
0 
EquipAllWeapons
Equip every unlocked primary at once, scroll through them, and keep the hotbar on the gun you're holding.
Last updated: 2 months ago
 160
0 
DMLRRework
Marksman Laser Rifle — dual-mode DMLR rework. Auto DMR tags anatomy; hold-aim laser executes. Severance upgrades: Mark, Expose, Transfer. Independent gear; vanilla Scout untouched.
Last updated: 2 months ago
 153
0 
DiscWorldRework
Reworks Disc World so guns keep their handling stats but fire full Photon Discs with grenade damage, AOE, wave, and bounce behavior.
Last updated: 2 months ago
 151
0 
CyclerRework
Adds Heat Cycler — a reworked Cycler SMG with infinite ammo and a heat/overheat system instead of magazines.
Last updated: 2 months ago
 188
0 
AutoUpCraft
Auto-upcrafts scrap one tier when a pickup would overcap. Uses vanilla craft costs; no cascade.
Last updated: 2 months ago
 124
0 
AuthoredMapsOnly
Toggle to force missions onto hand-authored maps instead of procedural/uncharted ones.
Last updated: 2 months ago
 490
0 
UpgradeOptimizer
Free boost toggle, max boost rolls, and freeform pattern infusion for upgrades — AutoBooster + AutoMaxer + AutoInfuser in one mod.
Last updated: 2 months ago
 303
0 
UpgradeFiltering
Advanced upgrade filtering and customizable priority sorting for the gear details menu.
Last updated: 2 months ago
 386
0 
StaticFOV
Toggle aim FOV zoom and all additive FOV punches (sprint, melee, dash, etc.) independently.
Last updated: 2 months ago