Mods that depend on BepInExPack Mycopunk
Makes the Bunker encounter always spawn during level generation instead of competing on a weighted roll against every other encounter.
Last updated: 3 months ago
Automatic LiveSplit start/split/reset for Mycopunk. IL reset-before-start, objective splits, per-mission split profiles.
Last updated: 2 months ago
Configurable screenshake from 0% to 200%. Default 0% removes all shake (weapons, explosions, effects, vehicles, slide). Configured via ModSettingsMenu (F10) — changes apply instantly.
Last updated: 3 months ago
Fixes Gear Details temp storage becoming unusable after storing 12 upgrades.
Last updated: 2 months ago
Friend in a Box — deployable proximity-mine grenade that enables multiplayer-only Ouroboros upgrades while equipped.
Last updated: 2 months ago
Auto-upcrafts scrap one tier when a pickup would overcap. Uses vanilla craft costs; no cascade.
Last updated: 2 months ago
Equip every unlocked primary at once, scroll through them, and keep the hotbar on the gun you're holding.
Last updated: 2 months ago
Marksman Laser Rifle — dual-mode DMLR rework. Auto DMR tags anatomy; hold-aim laser executes. Severance upgrades: Mark, Expose, Transfer. Independent gear; vanilla Scout untouched.
Last updated: 2 months ago
Reworks Disc World so guns keep their handling stats but fire full Photon Discs with grenade damage, AOE, wave, and bounce behavior.
Last updated: 2 months ago
Adds Heat Cycler — a reworked Cycler SMG with infinite ammo and a heat/overheat system instead of magazines.
Last updated: 2 months ago
Cycles your UI color through pride flag colors. Pick a flag from the dropdown in ModSettingsMenu (F10).
Last updated: 3 months ago
Decouples controller sensitivity from framerate for consistent look speed at any FPS. Controller rotation speed now stays the same whether you're at 30, 60, 120, or any framerate.
Last updated: 3 months ago
Every enemy is textured with a randomly assigned pride flag.
Last updated: 3 months ago
Replaces every image in your HUD with a pride flag. Pick one from the dropdown in ModSettingsMenu (F10).
Last updated: 3 months ago
Full heavy package: loadout heavy, damage-to-ammo regen, Focus support, and scrollable heavy crate UI when many heavies unlock.
Last updated: 2 months ago
Every terrain texture layer is replaced with a randomly assigned pride flag. The whole planet.
Last updated: 3 months ago
Toggle to force missions onto hand-authored maps instead of procedural/uncharted ones.
Last updated: 2 months ago
Restores Pattern Infuser cross-employee upgrade infusion (same rarity, any character).
Last updated: 2 months ago
Splits Ouroboros Blitz from normal Ouroboros: no shared continue/cleanse state, no contraband gats, and completion grants 2 permanent session upgrades.
Last updated: 2 months ago
Strip random employee upgrade bonus stats and allocate per-gear level points into base weapon, grenade, and employee stats.
Last updated: 2 months ago
Tightens mission icon clusters on the 3D select map and keeps panel-only specials off the globe.
Last updated: 2 months ago
Syncs weekly overtime, incursion, amalgamation, and cranius timers onto the same Mycopunk week clock.
Last updated: 2 months ago